> I went through the code in /drivers/scr_fb.c but am not able to make out > where this RGB2YUV conversion could be used.
You didn't indicate your framebuffer hardware pixel size. If its 32 bits, the code is in drivers/fblin32.c. The MWPIXELVAL color variable passed to the draw functions will need to be converted. Regards, Greg --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]