> I went through the code in /drivers/scr_fb.c but am not able to make out 
> where this RGB2YUV conversion could be used.

You didn't indicate your framebuffer hardware pixel size.  If its 32 bits,
the code is in drivers/fblin32.c.  The MWPIXELVAL color variable
passed to the draw functions will need to be converted.

Regards,

Greg 


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