: Does Nano-X provide APIs to control
: individual graphics plane? We need to render an image as background and on
: top of that we would draw other controls (text box etc). Every time we 
don't
: want to render background, we just want to change/draw different controls 
as
: move from one screen to another.

No, there isn't currently support for this.  All graphics operations
start in the nanox/ api layer, then move to the device-independent
engine/ layer, and are finally drawn (usually to a framebuffer, but
not always) at the driver/ layer.  The layer names are also the
src/ directory names.

Regards,

Greg 


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