: Does Nano-X provide APIs to control : individual graphics plane? We need to render an image as background and on : top of that we would draw other controls (text box etc). Every time we don't : want to render background, we just want to change/draw different controls as : move from one screen to another.
No, there isn't currently support for this. All graphics operations start in the nanox/ api layer, then move to the device-independent engine/ layer, and are finally drawn (usually to a framebuffer, but not always) at the driver/ layer. The layer names are also the src/ directory names. Regards, Greg --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]