> Nano-X FAQ says -> " Nano-X does not require any operating system or
other graphics system support, as it writes directly to the display
hardware"
> I would like to know how to do this for a Standalone GUI development? Do
anyone has got some documentation or steps for the cross compilation.

Cross compilation is a big subject, you'll need to google
other docs for that.  The nano-X config file allows quick
cross compilation by setting the target architecture, which
selects a cross-gcc compiler etc.


> If anyone have ported a standalone GUI(without OS) for ARM or any other
processor, can you please let me know the steps you followed.

Nano-X will run fine with no OS, you'll still need gcc and a C library
though.  Once you get any program to run without an OS on
the target, compile up nano-X and it should be fine.  There
are options in the config file to turn off file system read/writes
which are required by some image loaders (none of 
these features will be present).



> How about porting the Nano GUI on a DSP processor? 

If you've got a C compiler and library for the processor, it
shouldn't be a big deal.  You may need to write or modify
the screen, kbd and mouse drivers.

Regards,

Greg

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