> I tried Vladimir's version of nanoX and have not found any differences so far – except the usage of a newer freetype version. Thus I wanted to ask which versions you suggest to use – especially libpng and libz?
I'm using quite old versions of those libraries - but I don't think they really have to do with the problem. We need to take a quick peek at the engine/devdraw.c::GdDrawImage routine, I think the issue is that the alpha-channel capable screen driver isn't being called to draw the image. All the image decoders end up creating the same internal image structure (IMAGEHDR). The engine GdDrawImage routine then handles this common structure and uses a couple of methods to draw the image. Regards, Greg --------------------------------------------------------------------- To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org For additional commands, e-mail: nanogui-h...@linuxhacker.org