>    - the application initialization is the trickiest part. During about 30
> seconds, many FLTK windows are drawn and repositioned on screen, all of
> which is visible to the user. In the end, one of the windows is maximized
> and stays in front of the others, and windows are switched as required by
> the application.
> 
> My question is: is there a simple way to hide this whole initialization mess
> from the user? It feels like there should be one ore more ways to do it, but
> I can't see how.

Fltk windows should start hidden until you call show() on the top level
window, and in that state shouldn't be generating screen noise at all.

Fl_window:hide()/Fl_window:show()


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