Please check attached patch for PSP compile error. It is running now. I will snap a screen of nanox on PSP to you later.
======= 2010-03-10 13:35:54 您在来信中写道:======= >> I have PSP1000, and I could try it. > >After loading the compiler and development environment >from ps2dev.org, just copy Configs/config.psp to config, >and things should compile and run. The system uses the >LINK_APP_INTO_SERVER method of linking each >application into a seperate executable with the server. > >With the new built-in nanowm window manager from >Johannes, even these nano-X applications now will >have full window management, a big plus which used >to be available only to the win32 API applications. So >everything should look the same as on a multi-tasking >system. > >Please let me know of any changes required, thanks! > >Regards, > >Greg > > >--------------------------------------------------------------------- >To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org >For additional commands, e-mail: nanogui-h...@linuxhacker.org > = = = = = = = = = = = = = = = = = = = = 致 礼! yut...@21cn.com yut...@21cn.com 2010-03-10
psp_build.patch
Description: Binary data
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