Hello Greg and Friends,
I've cloned the git repository on May-10 2011 and created a port for the
Nintendo DS, read created a new 'config' file, added and entry in
Arch.rules, added a 'scr_nds.c' and 'mou_nds.c' into drviers. Which is
all fairly none intrusive, however the Nintendo DS screen has a
different 16 bit pixel format frame buffer:
where MWPF_TRUECOLOR555 store 16bit pixels looks like:
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00 - bit
0 R4 R3 R2 R1 R0 G4 G3 G2 G1 G0 B4 B3 B2 B1 B0
I've added MWPF_TRUECOLOR1555 and also MWIF_RGB1555 which store 16bit
pixels like:
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00 - bit
1 B4 B3 B2 B1 B0 G4 G3 G2 G1 G0 R4 R3 R2 R1 R0
Just wondered if you would like to examine the changes, (I seem to
remember having to make a slight fix to MWPF_TRUECOLOR555) I've got all
changes I've made in a git repository. Would you like to take a look at
the changes?
Cheers
Derek
---------------------------------------------------------------------
To unsubscribe, e-mail: nanogui-unsubscr...@linuxhacker.org
For additional commands, e-mail: nanogui-h...@linuxhacker.org