Hello Greg and Friends,

I've cloned the git repository on May-10 2011 and created a port for the Nintendo DS, read created a new 'config' file, added and entry in Arch.rules, added a 'scr_nds.c' and 'mou_nds.c' into drviers. Which is all fairly none intrusive, however the Nintendo DS screen has a different 16 bit pixel format frame buffer:

where MWPF_TRUECOLOR555 store 16bit pixels looks like:

15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00  - bit
 0 R4 R3 R2 R1 R0 G4 G3 G2 G1 G0 B4 B3 B2 B1 B0

I've added MWPF_TRUECOLOR1555 and also MWIF_RGB1555 which store 16bit pixels like:

15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00  - bit
 1 B4 B3 B2 B1 B0 G4 G3 G2 G1 G0 R4 R3 R2 R1 R0

Just wondered if you would like to examine the changes, (I seem to remember having to make a slight fix to MWPF_TRUECOLOR555) I've got all changes I've made in a git repository. Would you like to take a look at the changes?

Cheers

Derek

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