Hello,

how can I efficiently change the alpha value of all pixels in a pixmap?
I want to do a fadein/-out effect. In a previous version I could do sth
like this:

GrCopyArea(trg, gc, 0, 0, w, h, src, 0, 0,
    MWROP_BLENDCONSTANT | (fadelevel & 0xFF));

But this does not work anymore, since the constant is now fixed at 150.


Regards,

arne

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