Maybe this is why (clipped comment from a distantly related thread
below) I didn't see this if it's already documented, but it took me a
bit of serendipity (just happening to remember wondering why in
tarnation the force attribute for <call/> was there to begin with from
sleep-deprived reading many nights ago) to figure out how to get all my
multiple calls to reused targets to execute properly...

Is force=false by default really the behavior that a user would expect
of build management widget??  (I didn't, obviously -- but I'm abnormal.
I have a diagnosed refactoring condition. :)

It'd be handy to have a global option to set force=true|false for the
whole build manifest... especially when I start making heavier use of
<include/> for libraries of reusable targets.  But maybe there's a
simpler way to do what I'm doing, so I've attached the build file in
question if anybody's got time to knoodle over it...

(Kudos to whoever wrote the <sql/> task - it rawkz!  Replacing oodles of
batch files and a homegrown wrapper for ISQL is muy kewl.  The only
little fly in the ointment is that - like copy - it doesn't seem to take
a fileset property, either.  *pout*  But I can work around that with
foreach for now.)



-----Original Message-----
From: Gert Driesen [mailto:[EMAIL PROTECTED] 
Sent: Friday, August 22, 2003 5:42 PM
To: Yogesh Shetty; [EMAIL PROTECTED]
Subject: Re: [nant-dev] NUnit & Config

No, it's not.  It's an attribute of a build element/type, not a task.
For
now, only tasks (and their attributes)  are documented.

Gert

Attachment: Database.Reload.build
Description: Database.Reload.build

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