Was there ever any decision on this? IMO allowing multiple includes makes
managing multiple build files much easier.
brant
...
----- Original Message -----
From: "Gert Driesen" <[EMAIL PROTECTED]>
To: "Brant Carter" <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>
Sent: Friday, August 15, 2003 1:40 AM
Subject: Re: [nant-dev] IncludeTask / failonerror
> Hi Brant,
>
> The IncludeTask already supports failonerror, as support for failonerror
is
> implemented in the Task base class. I did make some minor modifications
> just now that will make it more clear as to what is causing the include
task
> to fail.
>
> Ian, should we allow a file to be included twice (well actually just once,
> but throw no exception when the same file is mapped again) ?
>
> Currently, in LocationMap there's a check that prevents such a scenario :
>
> if (_fileMap.ContainsKey(fileName)) {
> throw new
ArgumentException(string.Format(CultureInfo.InvariantCulture,
> "XML document '{0}' has already been mapped.", fileName));
> }
>
> Gert
>
> ----- Original Message -----
> From: "Brant Carter" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, August 14, 2003 11:24 PM
> Subject: [nant-dev] IncludeTask / failonerror
>
>
> > I have been setting up my build files and noticed that the include task
> does
> > not support the failonerror attribute properly.
> >
> > I have the following situation I am trying to support.
> >
> > common.build : common stuff
> > sub.build : a subsystem build file, includes common.build
> > master.build : the main build file, includes common.build, sub.build
> >
> > the include task was busting since common.build is included in both
spots.
> > Adding a failonerror=false and changing the following code in the
> > IncludeTask seemed to have fixed the problem.
> >
> > can I get this change committed?
> >
> > b
> >
> > protected override void ExecuteTask() {
> > // push ourselves onto the stack (prevents recursive
includes)
> > string includedFileName =
> > Path.GetFullPath(Path.Combine(_currentBasedir, BuildFileName));
> > _includedFileNames.Push(includedFileName);
> > _nestinglevel ++;
> >
> > Log(Level.Verbose, LogPrefix + "Including file {0}.",
> > includedFileName);
> > string oldBaseDir = Project.BaseDirectory;
> >
> > // set basedir to be used by the nested calls (if any)
> > _currentBasedir = Path.GetDirectoryName(includedFileName);
> >
> > try {
> > XmlDocument doc = new XmlDocument();
> > doc.Load(includedFileName);
> > Project.InitializeProjectDocument(doc);
> > } catch (BuildException) {
> > if (FailOnError) {
> > throw;
> > }
> > } catch (Exception e) {
> > if (FailOnError) {
> > throw new BuildException("Could not include build file " +
> > includedFileName, Location, e);
> > }
> > } finally {
> > // pop off the stack
> > _includedFileNames.Pop();
> > _nestinglevel--;
> >
> > // reset base\dir
> > _currentBasedir = oldBaseDir;
> > }
> > }
> >
> >
> >
> > >From: Ian MacLean <[EMAIL PROTECTED]>
> > >To: Brant Carter <[EMAIL PROTECTED]>
> > >CC: [EMAIL PROTECTED], [EMAIL PROTECTED]
> > >Subject: [nant-dev] Re: NAntContrib Source
> > >Date: Wed, 13 Aug 2003 13:19:37 +0900
> > >
> > >You can grab it from anonymous nantcontrib cvs using
> > >
> > >cvs -d:pserver:[EMAIL PROTECTED]:/cvsroot/nantcontrib login
> > >
> > >cvs -z3 -d:pserver:[EMAIL PROTECTED]:/cvsroot/nantcontrib
> co -r
> > >BRANCH-083 NAntContrib
> > >
> > >NAntContrib source isn't bein distributed with the 0.83 release.
> > >
> > >Ian
> > >
> > >>Where can I get the NAntContrib source that is being use for the 0.83
> > >>release. I downloaded the source for NAnt and the binaries are in the
> > >>\bin folder. The nightly builds for NAntContrib aren't correct. If
> > >>someone has these files that would be appreciated.
> > >>
> > >>thanks
> > >>
> > >>brant
> > >>
> > >>_________________________________________________________________
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