And now:LISN <[EMAIL PROTECTED]> writes: Subject: please forward VIDEO GAMES TRAIN CHILDREN TO SHOOT Date: Wed, 25 Aug 1999 07:39:55 -0400 From: Lynne Moss-Sharman <[EMAIL PROTECTED]> To: [EMAIL PROTECTED] August 25, 1999 `We are facing the most confident group of killers the world has ever seen' Videos `train' kids to shoot, soldier says Games similar to firearm training, police chiefs told By Cal Millar Toronto Star Staff Reporter HAMILTON - Violent video games are like firearm training simulators and are teaching children to become mass murderers, says a retired U.S. Army colonel. ``We are facing the most confident group of killers the world has ever seen,'' retired Lt.-Col. David Grossman told delegates at the 94th annual Canadian Association of Chiefs of Police conference yesterday. Grossman, a psychologist and author of the soon to be released Teaching our Kids to Kill, said there are links between military conditioning and video games. Killing, he argued, does not come naturally. Soldiers are prepared for combat by firing at human-shaped targets that pop into view. Only with constant repetition does this become a conditioned response. In combat, conditioning takes over, even in soldiers who become frozen with fear. Children, Grossman said, inadvertently learn the same type of reflex through video games. ``What the children have been drilled to do is to kill every living creature in front of them until they run out of targets or run out of bullets.'' In firearms combat situations, trained police officers have a 20 per cent hit ratio, but because teenagers are getting so much practice with violent video games, their shooting skills are much more developed, Grossman said. The youngsters involved in recent school shootings in the United States honed their skills by playing video games, he said. For example, Michael Carneal in Paducah, Ky., had never fired a gun before he went on a killing spree in his high school two years ago, Grossman said. But the 14-year-old had fired tens of thousands of rounds playing video games and had an automatic response to hit anything that moved, he said. `You can see the imprint of the video games on the crime. He only fired one shot at every target . . . The natural response is to shoot at the target until the target drops.'' The teen fired eight times and hit eight students. He killed three with shots to the head and left another paralyzed for life. When young killers like Carneal open fire they are on autopilot, Grossman said. ``In school shootings, students open fire, then keep on going. Police ask them why and they say they don't know. But we know. . . . Kids who have never shot a gun practise with tens of thousands of bullets during video games.'' `We are facing the most confident group of killers the world has ever seen' Jefferson County Sheriff John Stone, who led rescue teams during the April massacre at Columbine High School in Littleton, Colo., says teenage shooters Dylan Klebold and Eric Harris were avid fans of video games. The two, who committed suicide after killing 12 classmates and a teacher, played a game called Doom, which involves hunting down people and shooting them. ``When one of the kids in the library asked what are they doing . . . they just smiled at him and said `We're killing people,' '' Stone said. ``They moved on beyond him and just went over and shot other people. It was almost like it was a fantasy for them.'' Just a week later in Taber, Alta., a 14-year-old student killed a schoolmate and wounded another at W. R. Myers High School. Retired Lethbridge constable Dennis Reimer, who serves as the school resource officer in Taber, said the incident came without warning. The gun, tobacco and alcohol industries had to accept restraints on their products when it comes to children, but the video game industry has not, Grossman said. ``They say, `We're driven by the market. If people didn't want it, we wouldn't make it.' '' He showed police chiefs advertisements from various video games and said that some actually focus on death. ``Kill your friends guilt free,'' read one ad. Another said: ``More fun than shooting your neighbour's cat.'' The families of the three people killed in Kentucky are suing video game manufacturers, and U.S. President Bill Clinton has ordered a high-level investigation to determine if there is any link between school shootings and video games, he added. Brockville police Chief Barry King said the chiefs group's law amendments committee will be asked for recommendations to help Canadian lawmakers deal with the production of video games promoting violence. ``The glorification of violence, in actual fact, turns out to be a liability,'' York Region police Chief Julian Fantino said yesterday. ``We are programming children to be desensitized to violence and creating an environment where they don't believe there are consequences. We have to hold those who promote and glorify violence accountable for what is happening.'' "Let Us Consider The Human Brain As A Very Complex Photographic Plate" 1957 G.H. Estabrooks www.angelfire.com/mn/mcap/bc.html FOR K A R E N #01182 who died fighting 4/23/99 [EMAIL PROTECTED] www.aches-mc.org 807-622-5407 -- ================================================================ League of Indigenous Sovereign Nations of the Western Hemisphere "Many Nations, One People" L.I.S.N. is an alliance created to unite all Indigenous people of the Western Hemisphere into one great Confederation to politically empower our Nations as one people. mailto:[EMAIL PROTECTED] LISN Web Site: http://www.lisn.net ================================================================ To subscribe to the mailing list on the new server, please send an email to mailto:[EMAIL PROTECTED] with the content: subscribe league ================================================================ Disclaimer: This material is distributed in accordance with Title 17 U.S.C. section 107. All copyrights belong to original publisher. LISN has not verified the accuracy of the forwarded message. 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