A pointer to the server struct is passed anyways, the socket can be
accessed via that pointer.

Signed-off-by: Tuomas Räsänen <[email protected]>
---
 nbd-server.c |    6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/nbd-server.c b/nbd-server.c
index b2134c4..d7d9c62 100644
--- a/nbd-server.c
+++ b/nbd-server.c
@@ -2354,14 +2354,14 @@ handler_err:
 }
 
 static void
-handle_oldstyle_connection(GArray *servers, int sock, SERVER *serve)
+handle_oldstyle_connection(GArray *servers, SERVER *serve)
 {
        int net;
        CLIENT *client = NULL;
        int sock_flags_old;
        int sock_flags_new;
 
-       net = socket_accept(sock);
+       net = socket_accept(serve->socket);
        if (net < 0)
                return;
 
@@ -2602,7 +2602,7 @@ void serveloop(GArray* servers) {
                                        continue;
                                }
                                if(FD_ISSET(serve->socket, &rset)) {
-                                       handle_oldstyle_connection(servers, 
serve->socket, serve);
+                                       handle_oldstyle_connection(servers, 
serve);
                                }
                        }
                }
-- 
1.7.10.4


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