Yes we had such an effort where we tried to share code - the bundle is called cwt and e.g. holds animation stuff, ... .
I'd welcome such an approach very much. Tom Am 22.05.12 09:24, schrieb Hallvard Trætteberg: > Hi, > > I was considering the structure of GeoMap yesterday and concluded it > consisted of three main parts: > - canvas tiled with images > - async provision/downloading of images > - view management including coordinates and zooming levels > > Only the third of these is really specific for GeoMap. A tiled canvas > with panning and zooming is useful for many applications, particularly > grid-based games like sokoban. Async provision/downloading of images is > useful to improve performance. (I can imaging the gallery widget > needs/has something similar). > > Does it make sense to factor out generic code? Does the Nebula project > consider cross-component refactoring and code sharing? > > Hallvard > _______________________________________________ > nebula-dev mailing list > [email protected] > https://dev.eclipse.org/mailman/listinfo/nebula-dev -- B e s t S o l u t i o n . a t EDV Systemhaus GmbH ------------------------------------------------------------------------ tom schindl geschäftsführer/CEO ------------------------------------------------------------------------ eduard-bodem-gasse 5-7/1 A-6020 innsbruck fax ++43 512 935833 http://www.BestSolution.at phone ++43 512 935834 _______________________________________________ nebula-dev mailing list [email protected] https://dev.eclipse.org/mailman/listinfo/nebula-dev
