Hello folks,

(Accidentally posted to haXe list, reposted here...)

I'd like to be able to use my `L´ library in Neko instead of Flash, to test 
Neko for speed, but I need some kind of windowing toolkit and bitmap/vector 
drawing library. I have the fun idea that Neko is faster, and boy does my 
library need that :-).

I could perhaps use SWHX but I don't like the idea of cross-runtime 
communication with graphics commands. My primary concern is to get the best 
possible speed.

There was also some talk about porting that antigram non-accellerated library 
for Neko, any progress on that?

xinf looks promising but is in pre-alpha stage.

Cross-platform is great but not important to me at this stage.

Suggestions?

Best regards,
Bent
-- 
Neko : One VM to run them all
(http://nekovm.org)

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