Hello folks, (Accidentally posted to haXe list, reposted here...)
I'd like to be able to use my `L´ library in Neko instead of Flash, to test Neko for speed, but I need some kind of windowing toolkit and bitmap/vector drawing library. I have the fun idea that Neko is faster, and boy does my library need that :-). I could perhaps use SWHX but I don't like the idea of cross-runtime communication with graphics commands. My primary concern is to get the best possible speed. There was also some talk about porting that antigram non-accellerated library for Neko, any progress on that? xinf looks promising but is in pre-alpha stage. Cross-platform is great but not important to me at this stage. Suggestions? Best regards, Bent
-- Neko : One VM to run them all (http://nekovm.org)
