> I came across notes that indicate Neko has tail recursion > optimizations, but does it also support general tail call > optimizations? By this, I mean passing and calling closures in tail > position frees stack space before allocating a new frame.
Yes, as soon as a call is made in tail position, the stack is unwinded before performing the call. Nicolas -- Neko : One VM to run them all (http://nekovm.org)
