Hello All
I am contacting the list again with a more general question regarding
Screenweaver and Neko.
Is there a way to access the screenweaver functionality directly from
Neko instead of writing haxe code which anyway will compile down to neko
bytecode anyway?
Is the swhx.ndll functionality documented somewhere?
Alternatively, if it can not be done otherwise, is there some
introductory document to the programming model of the Flash VM? My
knowledge on this is patchy and having the movie clip as the basic
object is kind of a new concept :-)
All the best
Athanasios
--
Neko : One VM to run them all
(http://nekovm.org)