Hi,

I am trying to add a gdb console to nemiver, one where user can type gdb
commands normally and get things done the 'old-school' way.

I had a few questions regarding the same:

1. Is there a way to directly pass on the gdb commands to the underlying gdb
engine? Other approach would be to parse the commands into IDebugger format
and then IDebugger would again re-convert them into gdb commands which gdb
only would understand.
If we follow the first approach, we skip one step and bypass IDebugger
entirely. Is that advisable? Or do you advise to still convert to IDebugger
and then let IDebugger do the rest ?

2. Secondly, I tried to add some new action entries within the
nmv-dbg-perspective.cc  file after line 2932. I just added a new array
element in the array of the ui_utils::ActionEntry structures. My idea was to
add a new menu item like View-->Show GDB Console.

However, when I did `make` and `make install`, nothing happened. My new menu
item, 'Show GDB console' did not appear on the view menu.

Can anyone help me? Is there anything else I need to do to be able to add a
new menu item in nemiver ?

regards,
Seemanta
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