Hello Experts, Need guidance on a critical issue I am facing. Using tinkerpop blueprints 2.5 with community neo4j embedded mode, I am seeing gradual (very noticeable) performance hit while inserting a bunch of vertices and edges (< 50 vertices and 70 edges) in one iteration. The program is building vertices/edges based on business logic.
Have tried setting cache_type to none, and have indices on almost all properties of vertices as well as edges with auto-indexer on. The first load (on a clean database) takes < 1 second for < 100 vertices and < 120 edges. Subsequent idempotent loads are getting slower by almost 800 milli seconds (inconsistent). However, the time taken keeps increasing when the database grows. NOTE: Program runs on a VM with data storage for the graph on CEPH. There is NO fancy gremlin queries etc while trying to determine if a vertex/edge already exists before inserting. Need quick help. Thanks in advance. -- You received this message because you are subscribed to the Google Groups "Neo4j" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
