When I was at university, studying fine art, "Professional" advice was the most difficult thing for me to accept, listen to and take in. I think partly because my belief "Students find their own paths" as you said in point 3.
I felt that because I had been 'making art' long before university, that I would continue afterwards and therefor success was inevitable and so _I_ did not need to listen to "Professional" advice which seemed to be de-motivating because it made what I thought should not be about money, all about money. At that time all I wanted to do was paint (having not then come to see programming and other things that I do just as important to me). What can you do about people who think they know better than experienced professionals making a living from their art. People who just let it all down to chance? People who act like they're falling through a tree and hoping they'll land on a lucky branch? Probably best left to get on with it? I saw incidently, via Rob Myers post "Digital Artists Need Our Support", in the comments, an artist speaking about having worked in crappy jobs for twenty years (one of which like I, in the NHS - such that I see things like wards closing at the same time as the Trust HQ getting several hundred brand new computers but that's beside the point). 13 years and counting... On 13/12/2007, "Alan Sondheim" <[EMAIL PROTECTED]> wrote: >3 No assignments except for technical in the beginning which may or may >not be completed. Students find their own paths through the class, subject >matter, and production. Students who are confused or aren't motivated >should be helped along, of course; the more collaborative the class is, >the more these students might be carried forward within a general atmos- >phere of communality. This area might be the most difficult - how to work >with unmotivated or reticent students - but I've found there are almost >always workarounds; at times, students might even ask for assignments or >help with content and/or media. >7 "Professional" advice. Discussing art-making after university - how to >present, distribute, survive, both online and offline. Encouraging stu- >dents to submit work to suitable venues, organize screenings or exhibi- >tions, etc. I've also encouraged students to do their own media/art >history as much as possible; what's current is what is/will become the >student's environment, once she leaves university. I've tended to share my >own work/experiences in class to a limited extent, trying to keep students >from stylistic influence. _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
