Improv
Improvisation is stepping off an abyss for me. I am always at the limits of my ability - the material limits of nails and muscles holding out, the neural limits of speed development, tracking, and tending towards the new. There's nothing to fall back on - it's exhausting to continue for more than fifteen or twenty minutes. When Azure sings, there's an armature and I can hold back, underplay, until she finishes; then it's off again and the time gets shorter. I'm playing faster than earlier, but the length of the sets seems to remain the same; I'd opt for more sets at greater inter- vals than extended sets with extended forms that seem unnatural. It's top- fuel dragster sound; it's over and the engine's cooked. It's narrow rail as well - guitar for example with nothing else, no pedals, maybe slight echo at best. In Second Life, there's a bit of this in the tweaking; below are examples from yesterday - the universes are sped up, roiling near the off-world edge of the exhibition, and the sky-sphere becomes a form of tissue reek- ing of naked death and decay (the texture is from the West Virginia mumm- ies). Below are the images; they might fly through the air in Buddhist rapture accompanying http://www.alansondheim.org/esp2.mp3 performed the day before yesterday, put up yesterday, dead-file now, with accompaniment. http://www.alansondheim.org/rainrepair1.jpg http://www.alansondheim.org/rainrepair2.jpg http://www.alansondheim.org/rainrepair3.jpg http://www.alansondheim.org/rainrepair4.jpg http://www.alansondheim.org/rainrepair5.jpg http://www.alansondheim.org/rainrepair6.jpg _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
