Hi James It's great, so far; I especially love the visuals.
++++++++ Clément On Tue, Mar 10, 2009 at 4:43 AM, james morris <[email protected]> wrote: > Hi people all, well mainly Linux using netbehav||rists, > > Here's a snapshot of what, my new game with game play based on Xor, and > the code base of XorCurses, currently looks like: > > http://www.jwm-art.net/art/archive/XorGramana-0.0.4b.tar.bz2 > > Don't be disappointed that it is not playable further than player > movement ;^) > > You'll need the development versions of SDL (ie on current debian > stable, libsdl1.2-dev and libsdl-image1.2-dev). > > Hopefully, unpack the archive and cd into XorGramana-0.0.4b/ directory > and make to build the thing should do the trick. ./xorgramana to run it. > > There's only one map that I've put any thought into and that's 'test > map 5'. > And there's a bug in the map code too, so that the 'r' is missing > (infact the entire first collumn). > > Apparently you must re-arrange the letters in map 5 to form the word > 'reflex'. but Note: all you can do is move the two players around, the > rest of the code is unimplemented so far. > > the behaviours of many of the letters in the game is still undecided. v > will drop. x will explode. a will rise. bdpq flip amongst themselves > each time pushed. i've not been sure it will be playable, but by making > map 5 i've had a slight increase in confidence that it just might work. > > if anyone has any artistic input they'd like to provide, feel welcome. > > Best regards, > James > > _______________________________________________ > NetBehaviour mailing list > [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour > _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
