'ello new unofficial release of xorgramana:
0.0.6 http://www.jwm-art.net/art/archive/XorGramana-0.0.6.tar.bz2 i hear you all asking "what's new since last time?" well it's like this: BOMBS EXPLODE! REPLAYS REPLAY! UNSUPPORTED OBJECTS GRAVITATE UPON STARTING MAP IN A LITTLE SHOW-OFF ANIMATION TYPE THING A FIRST LEVEL WHICH IS HOPEFULLY PLAYABLE FOR NEWBIES A SECOND LEVEL WHICH HOPEFULLY IS PLAYABLE FOR THOSE WHO COMPLETE THE FIRST AND STILL WANT TO PLAY A THIRD LEVEL WITH A WITTY NAME BUT OTHERWISE UNDESIGNED A FOURTH LEVEL THAT WAS THE FIRST LEVEL LAST TIME A FIFTH LEVEL THATS SO HARD YOU'LL NEVER EVER BE ABLE TO FIGURE IT OUT what else? what else? well, POTENTIAL MAP DESIGNERS TAKE NOTE: ALL THE LETTER OBJECT BEHAVIOURS ARE NOW DEFINED AND UNLIKELY TO CHANGE wtf? oh sorry, xorgramana is a logic/puzzle game based upon Xor with the code base from XorCurses (see http://www.jwm-art.net/light.php?p=XorCurses). Unlike XorCurses, XorGramana uses the SDL library so it has nice graphics instead of ASCII characters. XorGramana is a logic/puzzle game set in a maze where each maze you must escape from by using your two players to push objects around and stuff like that. once you've pushed the objects around and formed words (kinda like an anagram but not much at all, kinda like a crossword but not much at all) then you can escape the maze. you have a limited amount of moves to do so but all the time in the world. ..... REX: linux, X, SDL development packages (specifically, SDL_image, SDL_gfx), GNU make, gcc. INST wget http://www.jwm-art.net/art/archive/XorGramana-0.0.6.tar.bz2 tar -xjf XorGramana-0.0.6.tar.bz2 cd XorGramana-0.0.6 cat README | less make /xorgramana ----------------- coming soon when i can be bothered: http://www.jwm-art.net/XorGramana regards james _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
