[email protected]
    * From: [email protected]
    * To: e <[email protected]>
    * Subject: [. e - k u n s t .]
    * Date: Sat, 16 May 2009 16:46:14 +0200
    * Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma;
h=mime-version:sender:from:date:x-google-sender-auth:message-id
:subject:to:content-type:content-transfer-encoding;
b=GoIrLMLl2vaplZV47yeqTLyOGlpU92EFDw+DeYx4+INDMJKvZR4XWP45YUGBLBA46H
NOPC/9ltVELdM5sA78hPMzi7eI21GAU7DLJGxBSf0AR2AdS0ApIlxtxotI2JIQQG54j+
tWfeJ6m4+bXhkOQYRURyucZ3v9kRL2v5PAETI=

note on still life
http://noemata.net/stilleben/?C=M;O=A  ;(1-5)
 (Redirected from Stilleben)
 still.life or still-life
 considering the dot .
art and life
vs dynamic network and stasis
does still-life as net.art suggest something?
other than full stop of dynamis as network of stasis
vanitas of social networking (narcissus)?
twitter versus Only, this, I dont know what this is
baxwbakwalanuxwsiwe -the Cannibal-of-the-North-End-of-the-World
 the debug code might give another sense of still-life
private client-side run
closed off but with mirror and window (how window almost looks like a
mirror of mirror)
warm-/cold-blooded homeostasis
"tends to maintain a stable, constant condition"
web2.0 self-amputation (obsolence) forbids self-recognition. closure or
displacement of perception. (anti)narcissus: the youth narcissus would mistake
another person's reflection in the water for himself.
to adapt to your extention is to become a closed system.
writing made introspection possible (horrible, horror vacui)
blake sees men fragmented by his technologies, a visual stress when
number appears. internet killed the video arts, UM s152 Fragmentation
"beyond the power of touch, or hearing, or smell, or movement"
number : touch, code also touch intimate life stream (introspection)
facebook status updateshttp://www.youtube.com/watch?v=1GSpp3rm_Ic
monkey mirror vanitas gravitas
"It seems contradictory that the fragmenting and divisive power of your
analytic Western world should derive from an accentuation of the visual
faculty. This same visual sense is, also, responsible for the habit of
seeing all things as continuous as connected. Fragmentation by means of
visual stress occurs in that isolation of moment of time, or of aspect
in space, that is beyond the power of touch, or hearing, or smell, or
movement. By imposing unvisualizable relationships that are the result
of instant speed, electric technology dethrones the visual sense and
restores us to the dominion of synesthesia, and the close
interinvolvement of the other senses."1 "in our electric age of instant
and non-visual forms of interrelation, we find ourselves at a loss to
define the "rational", if only because we never noticed whence it came
in the first place.2 infinity, perspective, and vanishing point. while
the still life: zero really meant a positional gap (cipher), it didn't
aquire infinity until renaissance painting.
dynamic content still life. dynamic? running code: running to stay in
the same place. life coding? a place to run to stay to ... or a life to
stray still like a bug/debug - bugdeb like mo-de-m.
trompe l’oeil room  effect. looking in binoculars beats it (stereoscopy),
we forget that  binoculars also enhance close objects into hyperreality.
as with other  artifacts they find their conventional use in recreating
the ordinary eye in outer space to make the universe even flatter.
the estethical  flattening?: narcissus technology, visual arts. tao? the
chinese  language consists of visual gestalts, whole and continuous in
contrary  to the phonetic alphabet, which are like soldiers (versus
emperor's  still life terracotta army), does the still life depict some
sense of the visual whole that relates to tao, but above all the
estethification  of life as art tending to the narcotic, if not directly
narcissistic.
noemata: the amputation of thoughts, amputation - amplification - art
(numbness, beauty, narcosis). and the artist drug addict (introspection
self-hypnosis, the thought-object). when i see a  real-life movie like
this, from inside a car moving, i'm transported to  my childhood. it must
be that the flattening of the movie corresponds to  the child's experience
of reality, before we learn to see depth more  clearly. in hypnosis maybe
there's a flattening, the hands seemed to be a flat image.
Bien.  What a language, as you would say.  Nothing to object or expand.
touch and number and code:
where the heavy visual stress of literacy is lacking there occurs another
form of sensuous involvement - patted, petted and prodded, you may end up
feeling like the family dog. This propensity seems to us a tactile
extension, as though trying to find out what you are made of.
less literacy, ward off that insupportable silence which threatens to reign
whenever conversation lags.
the visual stress tending to touch seems to imply a relation between the
visual and code, via number understood as an extension of the tactile
sense. the debug code being put here in the still life explores somehow
the tactile sense of the visual. for me it emphasizes its still life.
"the spoken word does not afford the extention and amplification of the
visual power needed for habits of individualism and privacy."
"Bergson argues in creative evolution that even consciousness is an
extension of man that dims the bliss of union in the collective unconscious"
in some sense the visual arts, a still life of sorts removes the visual
bliss from reality. nerve endings,extension of nerves
media neverendings : uttering,outer ring
1: state[g0] is not ready
2: state[g0] is not ready
3: state[g0] is not ready
4: state[g0] is not ready
6: state[g0] is not ready
7: state[g0] is not ready
15: changeState( [object Object],g0,downrightB)
16: changeState( [object Object],g0,downrightB)
17: changeState( [object Object],g0,downrightB)
18: changeState( [object Object],g0,downrightB)
19: changeState( [object Object],g0,downrightB)
20: changeState( [object Object],g0,downrightA)
21: changeState( [object Object],g0,circle)
22: changeState( [object Object],g0,upleftA)
23: changeState( [object Object],g0,waitupleftA1)
24: changeState( [object Object],g0,waitupleftA1)
53: curren state/scenario: g0,waitupleftA1)
54: checkOnMouseOver( 0,0)
55: curren state/scenario: g0,waitupleftA1)
56: checkOnMouseOver( 0,0)
57: curren state/scenario: g0,waitupleftA1)
58: checkOnMouseOver( 0,0)
59: curren state/scenario: g0,waitupleftA1)
60: checkOnMouseOver( 0,0)
61: curren state/scenario: g0,waitupleftA1)
62: changeState( [object Object],g0,waitupleftA1)
70: changeState( [object Object],g0,downleftA)
71: changeState( [object Object],g0,downleftA)
72: changeState( [object Object],g0,waituprightB1)
73: changeState( [object Object],g0,downleftA)
74: changeState( [object Object],g0,downleftA)
75: changeState( [object Object],g0,downleftA)
76: changeState( [object Object],g0,downleftA)
77: changeState( [object Object],g0,upleftA)
78: changeState( [object Object],g0,downleftA)
79: changeState( [object Object],g0,upleftA)
176: changeState( [object Object],m4,pause)
177: changeState( [object Object],m4,pause)
178: changeState( [object Object],m4,pause)
179: changeState( [object Object],m4,pause)
180: changeState( [object Object],m4,pause)
181: changeState( [object Object],m4,pause)
182: changeState( [object Object],m4,pause)
183: changeState( [object Object],m4,fly_right)
184: changeState( [object Object],m4,pause)
185: changeState( [object Object],m4,fly_down)
341: changeState( [object Object],m4,pause)
342: checkOnMouseOver( 0,3)
343: curren state/scenario: m4,pause)
344: changeState( [object Object],m4,pause)
345: changeState( [object Object],m4,pause)
346: changeState( [object Object],m4,pause)
347: changeState( [object Object],m4,pause)
348: changeState( [object Object],m4,fly_right)
349: changeState( [object Object],m4,fly_down)
350: changeState( [object Object],m4,fly_down)
1330: changeState( [object Object],m4,fly_up)
1331: changeState( [object Object],m4,fly_up)
1332: changeState( [object Object],m4,fly_left)
1333: changeState( [object Object],m4,fly_up)
1334: changeState( [object Object],m4,fly_up)
1335: changeState( [object Object],m4,fly_up)
1336: changeState( [object Object],m4,fly_left)
1337: changeState( [object Object],m4,fly_up)
1338: changeState( [object Object],m4,fly_up)
1339: changeState( [object Object],m4,fly_up)
2248: changeState( [object Object],b0,left)
2249: changeState( [object Object],b0,left)
2250: changeState( [object Object],b0,left)
2251: changeState( [object Object],b0,left)
2252: changeState( [object Object],b0,left)
2253: changeState( [object Object],b0,left)
2254: changeState( [object Object],b0,left)
2255: changeState( [object Object],b0,left)
2256: changeState( [object Object],b0,left)
2257: changeState( [object Object],b0,left)
3422: changeState( [object Object],m4,fly_right)
3423: changeState( [object Object],m4,fly_right)
3424: changeState( [object Object],m4,fly_left)
3425: changeState( [object Object],m4,fly_up)
3426: changeState( [object Object],m4,fly_up)
3427: changeState( [object Object],m4,fly)
3428: changeState( [object Object],m4,fly_right)
3429: changeState( [object Object],m4,fly_down)
3430: changeState( [object Object],m4,fly)
3431: changeState( [object Object],m4,fly_left)
4806: changeState( [object Object],m4,fly_right)
4807: changeState( [object Object],m4,fly)
4808: changeState( [object Object],m4,fly_right)
4809: changeState( [object Object],m4,fly)
4810: changeState( [object Object],m4,fly_down)
4811: changeState( [object Object],m4,fly_up)
4812: changeState( [object Object],m4,fly_right)
4813: changeState( [object Object],m4,fly_up)
4814: changeState( [object Object],m4,fly_up)
4815: changeState( [object Object],m4,fly)
7161: changeState( [object Object],m4,fly_down)
7162: changeState( [object Object],m4,fly)
7163: changeState( [object Object],m4,fly_left)
7164: changeState( [object Object],m4,fly)
7165: changeState( [object Object],m4,fly)
7166: changeState( [object Object],m4,fly_down)
7167: changeState( [object Object],m4,fly_up)
7168: changeState( [object Object],m4,fly_left)
7169: changeState( [object Object],m4,fly_right)
7170: changeState( [object Object],m4,fly_left)


    * [. e - k u n s t .], INTERNET

Archive powered by MhonArc 2.6.15.

_______________________________________________
NetBehaviour mailing list
[email protected]
http://www.netbehaviour.org/mailman/listinfo/netbehaviour

Reply via email to