Strange hazard. You could see my last video based on world of warcraft : Serpent lake http://www.lessiseasier.net/serpent-lake/
your comments are welcome. bobig mez breeze a écrit : > > > WoW: Emergent Media Phenomenon > > June 14 - October 4, 2009 > > "Games are the most elevated form of investigation." -Albert Einstein > > > "WoW is the most sophisticated happiness engine that exists now." > -Dr. Jane McGonigal > > "Games may provide new ways for museums to have a profound impact on > society if they are designed, as alternate-reality games are, to > change people's real-world behavior." -Dr. Jane McGonigal > > //WoW: Emergent Media Phenomenon// explores various forms of cultural > production based on //World of Warcraft// in particular and on gaming > in general. While surveying Warcraft's Fifteen-year history, the > exhibition looks at artistic practices that have been influenced by > game culture. The actual works by the producer of World of Warcraft, > Blizzard Entertainment (headquartered in Irvine, California), provide > a starting point and reference. > > Fourteen international artists were selected to consider this > movement with the following themes in mind: elements of desire, the > collapse of fantasy, medievalism, creative critiques, and public > intervention. Artists in this exhibition take on the visual marker > of //World of Warcraft// to consider, implications of gaming, and > their greater impact on our culture. In addition to the works of > these artists, fan art and the growing culture of machinima (computer > animation that uses the graphic engines from video games) will be > explored in this exhibition. > > Gaming is a movement that encompasses a large population and holds > the potential to greatly impact society. Jane McGonigal, a game > designer and researcher, states, "This is a new generation of > hard-core gamers, and what they're doing is generating unprecedented > participation bandwidth. They are donating more cognitive cycles, > more heart share to game worlds and virtual worlds than we've seen > dedicated to any project before." The artists in this exhibition have > extended these concerns. > > The exhibition is curated by Grace Kook-Anderson and is accompanied > by a booklet published by Laguna Art Museum. As part of the > exhibition, you'll receive a booklet featuring essays by the curator; > participating artist, Eddo Stern; and the curator at Blizzard > Entertainment, Tim Campbell. This booklet is published by Laguna Art > Museum. > > Participating artists: selected artists from Blizzard Entertainment, > including Chris Metzen, Sam Didier (a.k.a., Samwise), Chris Robinson, > Justin Thavirat, and Roman Kenney (all from Irvine); Aram Bartholl > (Berlin); Jorg Dubin (Laguna Beach); Alexander Galloway (New York); > Jacqueline Goss (New York); Auriea Harvey and Michaël Samyn, Tale of > Tales (Ghent, Belgium); John Klima (Lisbon, Portugal); Cyril Kuhn > (Los Angeles); Antoinette LaFarge (Irvine); Mashallah Design and > Linda Kostowski (Berlin); Robert Nideffer and Alex Szeto (Irvine); > Airyka Rockefeller (San Francisco); Eddo Stern (Los Angeles); The > Third Faction (Azeroth); and Zeng Han (Guangzhou) > > * **PROGRAMMING TO DATE*** > > **Sunday, June 14 at 1:00 PM*** *Zeng Han is a photographer based in > Guangzhou, China who has just completed a semester at School of > Visual Arts in New York. Zeng will be discussing the concept of > "soulstealers" in his work. > > **Saturday, July 11 at 1:00 PM*** *Aram Bartholl's WoW workshop will > be held the day before his lecture. Bartholl will extend the project > shown in the exhibition out onto the streets of Laguna Beach. > Everyone is welcome to participate and enjoy an afternoon of art > making and have the opportunity to be involved in a collaborative > performance. The workshop and performance will be documented on > video, and the edited version will be shown in the exhibition. > > **Sunday, July 12 at 1:00 PM*** *Aram Bartholl, based in Berlin, is > interested in the way network data manifests into the everyday world. > Bartholl investigates this in the physical space through performance, > installation, and video. With World of Warcraft, Bartholl > investigates this manifestation through the one of the most popular > online role-playing games. > > **Sunday, July 26 at 1:00 PM*** *Jacqueline Goss, based in New York, > creates film and video in order to explore the ways we think about > ourselves through systemic machines, like politics, culture, and > science. Goss will talk about her work in game space, animation, and > the documentary form. > > **Sunday, August 16 at 1:00 PM*** *Robert Nideffer, "Playing with > Bosch" Robert Nideffer, based in Irvine, will compare the paintings > of Hieronymus Bosch that illustrate fantasy with religious narratives > with the images in World of Warcraft. > > **Sunday, September 13 at 1:00 PM*** *Antoinette LaFarge, based in > Long Beach, questions the mode of fiction through performance, > digital media, games, and writing. In this way, LaFarge looks at > World of Warcraft and other role-playing games as one way of > constructing a fictional narrative. > > **Thursday, October 1, UC Irvine, TBA *** *This forum will include > artists Antoinette LaFarge, Robert Nideffer, Eddo Stern, and Jeff > Chamberlain, the cinematics project lead at Blizzard Entertainment. > The forum will be moderated by the associate director at UCI's Beall > Center for Art and Technology, David Familian. > > //This exhibition is generously supported by Blizzard Entertainment, > the Samia Family and Tierzero.// > > //--// > > ///hug is a project of The Third Faction Collective: Third Faction is > an affiliation of geographically dispersed entities with a collective > interest in exposing binary systems in synthetic environments. via > in-world performances, the collective operates simultaneously across > various platforms including World of Warcraft and Second Life. the > collective includes: Thomas Asmuth (MyriamMoore), Mez Breeze > (BowwToxx), John Pierre Bruneau (Cretivcowman), Jenene Castle > (Mohana), Steve Durie (Tookis), Kyung Lee (Sootso), James Morgan > (Deaxter), Ali Sajjadi (Layli), and Liz Solo (Sliz). Third Faction > members question the politics, allegiances, and narrative conventions > of Synthetic Worlds. the cross-factional collective officially formed > in World of Warcraft on valentine's day 2008 in a self-declared > temporary autonomous zone. // > > > > -- Reality Engineer> Synthetic Environment Strategist> Game[r + ] > Theorist. ::http://unhub.com/netwurker :: > > > > ------------------------- > > _______________________________________________ NetBehaviour mailing > list [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
