Strange hazard.
You could see my last video based on world of warcraft :

Serpent lake
http://www.lessiseasier.net/serpent-lake/

your comments are welcome.

bobig

mez breeze a écrit :
>
>
>  WoW: Emergent Media Phenomenon
>
>  June 14 - October 4, 2009
>
>  "Games are the most elevated form of investigation." -Albert Einstein
>
>
>  "WoW is the most sophisticated happiness engine that exists now."
>  -Dr. Jane McGonigal
>
>  "Games may provide new ways for museums to have a profound impact on
>  society if they are designed, as alternate-reality games are, to
>  change people's real-world behavior." -Dr. Jane McGonigal
>
>  //WoW: Emergent Media Phenomenon// explores various forms of cultural
>  production based on //World of Warcraft// in particular and on gaming
>  in general. While surveying Warcraft's Fifteen-year history, the
>  exhibition looks at artistic practices that have been influenced by
>  game culture. The actual works by the producer of World of Warcraft,
>  Blizzard Entertainment (headquartered in Irvine, California), provide
>  a starting point and reference.
>
>  Fourteen international artists were selected to consider this
>  movement with the following themes in mind: elements of desire, the
>  collapse of fantasy, medievalism, creative critiques, and public
>  intervention.  Artists in this exhibition take on the visual marker
>  of //World of Warcraft// to consider, implications of gaming, and
>  their greater impact on our culture.  In addition to the works of
>  these artists, fan art and the growing culture of machinima (computer
>  animation that uses the graphic engines from video games) will be
>  explored in this exhibition.
>
>  Gaming is a movement that encompasses a large population and holds
>  the potential to greatly impact society. Jane McGonigal, a game
>  designer and researcher, states, "This is a new generation of
>  hard-core gamers, and what they're doing is generating unprecedented
>  participation bandwidth. They are donating more cognitive cycles,
>  more heart share to game worlds and virtual worlds than we've seen
>  dedicated to any project before." The artists in this exhibition have
>  extended these concerns.
>
>  The exhibition is curated by Grace Kook-Anderson and is accompanied
>  by a booklet published by Laguna Art Museum. As part of the
>  exhibition, you'll receive a booklet featuring essays by the curator;
>  participating artist, Eddo Stern; and the curator at Blizzard
>  Entertainment, Tim Campbell. This booklet is published by Laguna Art
>  Museum.
>
>  Participating artists: selected artists from Blizzard Entertainment,
>  including Chris Metzen, Sam Didier (a.k.a., Samwise), Chris Robinson,
>  Justin Thavirat, and Roman Kenney (all from Irvine); Aram Bartholl
>  (Berlin); Jorg Dubin (Laguna Beach); Alexander Galloway (New York);
>  Jacqueline Goss (New York); Auriea Harvey and Michaël Samyn, Tale of
>  Tales (Ghent, Belgium); John Klima (Lisbon, Portugal); Cyril Kuhn
>  (Los Angeles); Antoinette LaFarge (Irvine); Mashallah Design and
>  Linda Kostowski (Berlin); Robert Nideffer and Alex Szeto (Irvine);
>  Airyka Rockefeller (San Francisco); Eddo Stern (Los Angeles); The
>  Third Faction (Azeroth); and Zeng Han (Guangzhou)
>
>  * **PROGRAMMING TO DATE***
>
>  **Sunday, June 14 at 1:00 PM*** *Zeng Han is a photographer based in
>  Guangzhou, China who has just completed a semester at School of
>  Visual Arts in New York. Zeng will be discussing the concept of
>  "soulstealers" in his work.
>
>  **Saturday, July 11 at 1:00 PM*** *Aram Bartholl's WoW workshop will
>  be held the day before his lecture. Bartholl will extend the project
>  shown in the exhibition out onto the streets of Laguna Beach.
>  Everyone is welcome to participate and enjoy an afternoon of art
>  making and have the opportunity to be involved in a collaborative
>  performance. The workshop and performance will be documented on
>  video, and the edited version will be shown in the exhibition.
>
>  **Sunday, July 12 at 1:00 PM*** *Aram Bartholl, based in Berlin, is
>  interested in the way network data manifests into the everyday world.
>  Bartholl investigates this in the physical space through performance,
>  installation, and video. With World of Warcraft, Bartholl
>  investigates this manifestation through the one of the most popular
>  online role-playing games.
>
>  **Sunday, July 26 at 1:00 PM*** *Jacqueline Goss, based in New York,
>  creates film and video in order to explore the ways we think about
>  ourselves through systemic machines, like politics, culture, and
>  science. Goss will talk about her work in game space, animation, and
>  the documentary form.
>
>  **Sunday, August 16 at 1:00 PM*** *Robert Nideffer, "Playing with
>  Bosch" Robert Nideffer, based in Irvine, will compare the paintings
>  of Hieronymus Bosch that illustrate fantasy with religious narratives
>  with the images in World of Warcraft.
>
>  **Sunday, September 13 at 1:00 PM*** *Antoinette LaFarge, based in
>  Long Beach, questions the mode of fiction through performance,
>  digital media, games, and writing. In this way, LaFarge looks at
>  World of Warcraft and other role-playing games as one way of
>  constructing a fictional narrative.
>
>  **Thursday, October 1, UC Irvine, TBA *** *This forum will include
>  artists Antoinette LaFarge, Robert Nideffer, Eddo Stern, and Jeff
>  Chamberlain, the cinematics project lead at Blizzard Entertainment.
>  The forum will be moderated by the associate director at UCI's Beall
>  Center for Art and Technology, David Familian.
>
>  //This exhibition is generously supported by Blizzard Entertainment,
>  the Samia Family and Tierzero.//
>
>  //--//
>
>  ///hug is a project of The Third Faction Collective: Third Faction is
>  an affiliation of geographically dispersed entities with a collective
>  interest in exposing binary systems in synthetic environments. via
>  in-world performances, the collective operates simultaneously across
>  various platforms including World of Warcraft and Second Life. the
>  collective includes: Thomas Asmuth (MyriamMoore), Mez Breeze
>  (BowwToxx), John Pierre Bruneau (Cretivcowman), Jenene Castle
>  (Mohana), Steve Durie (Tookis), Kyung Lee (Sootso), James Morgan
>  (Deaxter), Ali Sajjadi (Layli), and Liz Solo (Sliz). Third Faction
>  members question the politics, allegiances, and narrative conventions
>  of Synthetic Worlds. the cross-factional collective officially formed
>  in World of Warcraft on valentine's day 2008 in a self-declared
>  temporary autonomous zone. //
>
>
>
>  -- Reality Engineer> Synthetic Environment Strategist> Game[r + ]
>  Theorist. ::http://unhub.com/netwurker ::
>
>
>
>  -------------------------
>
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>  list [email protected]
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