I must say first I really like the review; I have to take issue, however, 
with a couple of points which may be central to you -

"I, and others, have claimed that artists who use computers need to be 
able to program."

- I strongly resist this (not because I can't program - in fact I've 
programmed in basic, pascal, vb, perl, unix scripting - I just don't have 
well-developed skills in these) because I think that 'need' or 'should' 
have to be taken out of critique almost a priori. For example I do 'stuff' 
in Second Life that involves programming - which for me also involves 
copying, kludging, cheating, hacking, etc. I work with available tech and 
my available knowledge as do most people I know. As far as impressionist 
painters go - they might have to know nothing at all.

You say "But mastery of tools is a prerequisite for competent expression."
What is a tool? What is competency? What constitutes expression? For that 
matter, what constitutes prerequisites? One of my favorite artists is Vito 
Acconci who had very little of this sort of mastery, if any. I could give 
other examples but the point for me is critical and something I've con- 
cretely fought for at every school I've taught at - mastery is in the eye 
of power, the eye literally of the _master,_ and that's a stranglehold. 
The two best teachers I've ever seen (with records of students doing 
amazingly well for that matter) taught no 'skills' of this sort at all - 
I'm thinking of Lutz Presser in Australia and David Askevold at NSCAD. 
David's classes were free-for-alls - you learned what you wanted to learn 
and learned enough to do what you wanted to do, and that was it. Some of 
his students were showing at Dokumenta.

You mention "A hacker and free software activist I know asked me what 
exactly makes the Microcodes code listings art (interestingly, they didn't 
ask why they are code) - but why would they be art in the first place?" 
Part of your answer is "Firstly, the text of each program listing is 
short enough to be taken in as a single visual composition. When presented 
under the claim that they are art they therefore fall into the tradition 
of conceptual text-as-art." - well there's a lot of cnoceptual art that 
worked from the beginning with dispersed texts - this was important in 
feminist work such as that of Nancy Kitchel, not to mention groups like 
the N.E. Thing Co. which had a conceptual basis.

I feel you're drawing all sorts of distinctions; where you might see these 
as openings to work, I see them as barriers. I really appreciate your 
analysis of the microcodes - it's brilliant - and your description of the 
environment they're produced within - but the idea that a particular level 
of knowledge is necessary to create a 'valid' work of {x}-art, fill it in 
as you please, is really anathema to me. The great thing about the net is 
how open it is; the idea, for example of net.art always seemed behind the 
times with its exclusivity. I think programming can be anything from 
machine language to somebody typing 'date' at the prompt - what's 
important is how it means to a viewer, whether the viewer's moved by it, 
and so forth.

- Alan



On Fri, 3 Jul 2009, Rob Myers wrote:

> On 03/07/09 15:20, james morris wrote:
>> Hi Pall,
>>
>> I've got to admit that I've had trouble too, understanding your
>> MicroCodes. Sometimes I think I get it, other times I read what you've
>> written and think I've been misunderstanding.
>
> I reviewed Pall's earlier Microcodes for Furtherfield, which may provide
> a different angle on them -
>
> http://www.furtherfield.org/displayreview.php?review_id=337
>
> - Rob.
> _______________________________________________
> NetBehaviour mailing list
> [email protected]
> http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>
>



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