gaiatek image: http://www.jwm-art.net/mdz/output_images/gaiatek.png settings: http://www.jwm-art.net/mdz/saved_settings/gaiatek.mdz
tek development of multi-threaded mdz has been much slower than i expected. some things have been less difficult about learning to code a multi-threaded program than expected. other things were more difficult than expected. some minor re-factoring here and there of mdz code required in order to move the multi-threaded implementation i've posted here to the list, into it. further thought required. further care required. further notice to be taken of what the code is doing in a number of situations with regard to user interface. the single-threaded render implementation was next to useless. anti-aliasing (or super-sampling) was tough to get started on and required spending some time looking into the code which does that. i had barely touched any of the anti-aliasing code since i first forked gkII from gfract. gaiatek image reminds me of childhood. a childhood memory of a sunny day by the greenhouse kneeling down in the shade, foxgloves, leaves, green, colour. memories smeared/tainted/dribbled on, by a long past me, perhaps. memories i can't remember the tainted by dreams. foundation of now i look at the image and it's not quite there, that at all you'll find me in the M-set somewhere, hiding from the world. of maths and physics, science fairs. down by the greenhouse. darker green leaves, sky slightly over-cast. drizzling, chapter. the garage, off-white walls, brick columns, sky-blue painted window frames, tiled roof, a fantastic garage, old, next to the concrete ruined it pavement, flint stoned roof, brick windowsills, skylark howling, summer's field, fled, non wearing winter bottom chequers blanch. _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
