Data Soliloquies - review by Pau Waelder. http://www.furtherfield.org/displayreview.php?review_id=377
Data Soliloquies by Martin John Callanan and Richard Hamblyn, is a book about the extraordinary cultural fluidity of scientific data. A wide array of graphs, charts, computer models and other forms of visual advocacy have become inescapable fixtures of public science presentations, though they are often treated as if they were neutral 'found objects' rather than elaborate narrative constructions containing high levels of statistical uncertainty. "Our relationship with the environment is certainly one of the main problems we are going to face during this century and it is also a subject that brings up the necessary communication between science and society. The UCL Environment Institute [2] was established in 2003 to promote an interdisciplinary approach to environmental research and make it available to a wider audience. While being representative of almost every discipline in the University College London, it lacked an interaction with the arts and humanities. This gap has been bridged by establishing an artist and writer residency program in collaboration with the Slade School of Fine Arts and the English Department. Among 100 applications, writer Richard Hamblyn and artist Martin John Callanan were chosen for the 2008-2009 academic year: Data Soliloquies is the result of their work." Pau Waelder Graduated in Art History at the University of Barcelona, has a Masters Diploma in Advanced Studies in History Science and Art Theory at the University of the Balearic Islands and is currently writing his PhD thesis in the field of art, science and technology. He has participated in international simposia such as the I International Conference on Arthur Danto and the End of Art, (CENDEAC, Murcia, 2003) and Gaming Realities, (Fournos, Atenas, 2006). He has written chapters for the books Gaming Realities. A challenge for digital culture (Athens: Fournos, 2006) and Extending Experiences. Structure, Analysis and Design of Game Player Experience (Rovaniemi: Lapland University Press, 2008), as well as the text Games of Pain: Pain as Haptic Stimulation in Computer-Game's Based Media Art, published in Leonardo Vol. 40, Issue 3 (MIT Press, 2007). ------------> Other Info: A living, breathing, thriving networked neighbourhood... We are on Twitter http://twitter.com/furtherfield Other reviews/articles/interviews http://www.furtherfield.org/reviews.php Furtherfield - online media arts community, platforms for creating, viewing, discussing and learning about experimental practices at the intersections of art, technology and social change. http://www.furtherfield.org HTTP Gallery - physical media arts Gallery (London). http://www.http.uk.net Netbehaviour - an open email list community engaged in the process of sharing and actively evolving critical approaches, methods and ideas focused around contemporary networked media arts practice. http://www.netbehaviour.org Furtherfield Blog - shared space for personal reflections on media art practice. http://blog.furtherfield.org VisitorsStudio - real-time, multi-user, online arena for creative 'many to many' dialogue, networked performance and collaborative polemic. http://www.visitorsstudio.org/x.html Furthernoise - an online platform for the creation, promotion, criticism and archiving of innovative cross genre music and sound art for the information & interaction of the public and artists alike. http://www.furthernoise.org _______________________________________________ NetBehaviour mailing list [email protected] http://www.netbehaviour.org/mailman/listinfo/netbehaviour
