more info here:
http://www.artisopensource.net/2010/04/29/holophonics-design/

FakePress and Ossigeno

in collaboration with

the course on “Multimedia Technologies and Communications Experimentations”
at the Faculty of Architecture “Ludovico Quaroni” – La Sapienza, Università
di Roma, Department of Industrial Design

are happy to invite you to the lecture:

HOLO

Possible trajectories for the experience of holophonic listening
Who: Marco Fagotti (guest relator) and Salvatore Iaconesi (visiting
professor)
What: lecture/workshop
Where: Faculty of Architecture “Ludovico Quaroni, Via E. Gianturco 2 (Rome,
Italy) – room G 11
When: April 30th 2010 – 9am – 2pm

Holophony is a specific sound recording and diffusion technique  that
reconstructs the experience of three-dimensional listening through the use
of special microphones, algorithms and headphones. In practice, it allows
the listener to perceive the origin of sounds coming from any point in
space.

The possibility to use headphones as privileged fruition devices to hear
music, sounds and voices, and the possibility to replicate analogue
processes through digital algorithms seems an ideal territory to embrace 3D
production, The implications concern not only technical and technological
aspects, but a deep re-evaluation of the approach to music and to the
knowledge of sound as a cognitive and communicative entity.

April 30th, from 9am to 2pm, at the Interaction Design laboratory held at
the course on “Multimedia Technologies and Communications Experimentations”
at the Faculty of Architecture “Ludovico Quaroni” – La Sapienza, Università
di Roma, Department of Industrial Design by FakePress, will explore the
territories of holophonic listening with Marco Fagotti, guest Lecturer for
the event. Salvatore Iaconesi, visiting professor at the course, will
illustrate the fundamental technologies and methodologies that can be used
to design digital sound spatial positioning with the techniques of
holophony.

The technologies will be used in the next few days to complete the
production of an AU plugin (AU is a standard for plugin development used in
most professional audio softwares) that will be distributed to enable for
the synthetic creation of complete holophonic sound environments.
The research on Head Transfer Functions (those functions allowing to
describe and reenact the diffusion of sounds from the environments to ur
head and ears) will be presented.

Holophony will be discussed as a novel possibility for artistic and social
interaction, with the ability to potentially fill the world with
alternative, realistically spatialized soundscapes, imagined as an
opportunity for augmented reality, for social and/or subjectivized
reinvention of public/private spaces, on the possibilities for
self-expression, knowledge sharing, entertainment and new sensorialities.

The students of the course will be invited to use the theories of
holophonics to design innovative systems using these techniques in social,
educational and entertainment scenarios: what is an holophonic social
network like? Or a distributed, disseminated cinema? Or an holophonic
tourist guide? Or a holophonic concert?

The results of their designs will be presented as project works for the
end-of-year Open Day, in which all the projects will be presented, both at
the University and in a selection of international events.

Please check the Facebook Event for up-t-date details on the event:

http://www.facebook.com/salvatore.iaconesi?ref=profile#!/event.php?eid=112871408751698&ref=mf
Site:
http://www.fakepress.it/
http://www.ossigenazioni.com/
http://designinteraction.it/
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