"Serious Games" Industry Gains Traction.

"So-called 'serious games' 
(http://itnews.com.au/News/174083,serious-games-for-the-aussie-industry.aspx) 
are gaining traction in military, business, education, and medical 
applications as Gen X and Y come into power, iTnews reports. While game 
developers acknowledge the risk of trivializing real-world issues (as in 
the Six Days in Fallujah controversy - 
http://games.slashdot.org/story/09/05/16/0324215/When-Does-It-Become-OK-To-Make-Games-About-a-War),
 
intelligently designed 'serious games' could allow complex situations to 
be presented in a simple way. Cisco, for example, has an amusing online 
games arcade 
(https://learningnetwork.cisco.com/community/connections/games) that 
prepares networking professionals for a variety of certifications." 
Slashdot.
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