Sorry for any crosspostings:

>From Digimag 54 - May 2010
http://www.digicult.it/digimag_eng/


LEV MANOVICH: SOFTWARE CULTURE
THE COMMON GRAMMAR OF MEDIA
Txt: Giulia Simi / Img: Courtesy of Software Studies Initiative
http://www.digicult.it/digimag/article.asp?id=1794
Professor of New Media Art at the University of California, both artist and 
graphic designer, Lev Manovich does not need further presentation. His first 
book "The language of New Media" was one of the main reference points for 
many theorists, artists, communicators and designers, that were already well 
settled down in the "new technology" sector. Ten years later, thanks to the 
digital diffusion, grammar was already consolidated in the capitalism era 
and Lev Manovich decided to analyze and study that which today is seen as 
our "interface with the world": software. From the so called pioneers in the 
sixties and eighties to the revolution of social media in the last five 
years, "Software Culture" zooms in on technology and on what differentiates 
media, giving life to what is called "metamedium", or in other words,the 
computer. Something to which we confide our memories, our imagination, our 
wishes, desires and identity.


EVAN ROTH: GRAFFITI TAXONOMY
WRITING: RESEARCH & DOCUMENTATION
Txt: Claudio Musso / Img: Courtesy of Evan Roth
http://www.digicult.it/digimag/article.asp?id=1791

You do not need to be too familiar with the world of Writing ( or Graffiti 
to be more traditional) in order to know that the work made by these artists 
is essentially momentary. The materials used are temporary, they usually get 
painted over as a sort of punishment for this violation, all of this puts 
graffiti at risk. If it is true that since the beginning of this phenomenon 
numerous photographers and video makers, have tried to slow down the 
extinction of Writiing, it is also true that their tentatives were limited. 
This is probably what pushed Evan Roth to create a new method, which offered 
graffiti artists to archive and store their work and their tags.


AARON KOBLIN:
AESTHETIC EVOLUTION OF DATA VISUALIZATION
Txt: Serena Cangiano / Img: Courtesy of Aaron Koblin
http://www.digicult.it/digimag/article.asp?id=1795


A couple of years ago Lev Manovich, famous guru of new media, was 
introducing the concept of Information Aesthetics, referring to the ways of 
visualizing emerging information and based on the creativity and alternative 
representations. On the basis of this concept, quantitive and qualitative 
data have become the main interest and desire of artists and designers, who 
have already begun to experiment new techniques and ways to generate shapes 
and fabulous software. Today info-aesthetics could be considered as an 
actual academic discipline, but most of all a fertile context of research 
and planning, where key elements for the "information society" are 
discussed, like for example, information overload, decision making 
processes, interfaces rom the future and the elaboration techniques of data 
on the spot. Out of all the people, who are contributing to this project, 
introducing new conceptual elements and technological experimentation, Aaron 
Koblin plays an important role.

------------------

DIGICULT is an online/offline Italian platform, created to spread digital 
art and culture worldwide. It focuses on the impact of new technologies and 
modern sciences on art, design, culture and contemporary society. DIGICULT 
is based on participation of more than 40 professionals, representing a wide 
Italian Network of critics, curators and journalists in the field. DIGICULT 
is the editor of the magazine DIGIMAG, which focuses on some cultural and 
artistic issues like internet art, hacktivism, electronica, video art, 
audiovideo, art & science, design, new media, software art, performing art.
http://www.digicult.it/digimag_eng/board.asp 

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