thanks Manik! dave
On 28 March 2011 15:53, manik <[email protected]> wrote: > ...PERFECT...!.../TEXT AND LINK/...MANIK...MARCH...2011... > > ----- Original Message ----- > *From:* dave miller <[email protected]> > *To:* NetBehaviour for networked distributed > creativity<[email protected]> > *Sent:* Monday, March 28, 2011 4:39 PM > *Subject:* Re: [NetBehaviour] designer's abject revenge (and message > reposting) > > and so here's a drawing I've just done: > > http://davemiller.org/drawings/nuclear/100000_times_normal.png > > dave > > On 28 March 2011 14:55, dave miller <dave.miller.uk@<[email protected]> > gmail.com> wrote: > >> I agree - Alan your posts are an absolute pleasure and I understand the >> importance of posting often to the list, to show your ideas, work in >> progress, to get feedback and appreciation, and hopefully trigger ideas in >> other people, amongst other reasons. >> >> I see this place as a community which shares interests and work, and helps >> each other to go forward creatively, and you are hugely important to this >> community. >> >> I know how it feels when I post something and I get no response. It's not >> that I want praise particularly, I just want to share things when I've made >> them. But the nature of the list is that often people dont see the work, >> they miss it, or it doesn't make an impression. It doesn't matter I think. >> >> Anyway, I look forward to your posts, so please keep them coming! >> >> dave >> >> >> >> On 27 March 2011 22:06, Michael Szpakowski <[email protected]> wrote: >> >>> Alan - please don't concern yourself *one jot* about how much you >>> post. The more the better It's not as if the list can only sustain a certain >>> number of posts! >>> warmest wishes >>> michael >>> >>> --- On *Sun, 3/27/11, Alan Sondheim <[email protected]>* wrote: >>> >>> >>> From: Alan Sondheim <[email protected]> >>> Subject: [NetBehaviour] designer's abject revenge (and message re >>> posting) >>> To: [email protected] >>> Date: Sunday, March 27, 2011, 10:00 PM >>> >>> >>> >>> >>> designer's abject revenge >>> >>> http://www.alansondheim.org/libya.mov (takes a minute to load) >>> >>> first it appeared wounded or blown apart, >>> then almost cartoon-like but sutured together >>> or trying to re-establish itself as life, >>> whatever that might be, covering up the mesh, >>> or skeins, or even nodes, it was hard to tell, >>> there had to be something to it, something >>> that had the scent of permanency or perhaps >>> a permanent odor, as blood and bruises >>> tend to go the spectral length, running from >>> one liquid color to another >>> >>> >>> (I've been clearly posting too much and will cut back to at most one a >>> day - >>> apologies. My work has been mainly online of course, but I feel I've >>> gotten a >>> bit out of control. It's been a hard past few months (but that's no >>> excuse >>> etc.).) >>> _______________________________________________ >>> NetBehaviour mailing list >>> [email protected]<http://us.mc1145.mail.yahoo.com/mc/[email protected]> >>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >>> >>> >>> _______________________________________________ >>> NetBehaviour mailing list >>> [email protected] >>> http://www.netbehaviour.org/mailman/listinfo/netbehaviour >>> >> >> > ------------------------------ > > _______________________________________________ > NetBehaviour mailing list > [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour > > > _______________________________________________ > NetBehaviour mailing list > [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour >
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