still crab crawling . . .

http://permobility.blogspot.com/

wendy

From: "karen blissett" <[email protected]>
To: "NetBehaviour for networked distributed creativity"
<[email protected]>
Sent: Thursday, April 07, 2011 7:56 PM
Subject: Re: [NetBehaviour] what crab - this crab :-)

-------------------------------------------------------------
Message: 12
Date: Thu, 7 Apr 2011 21:31:48 +0200
From: "Alexandra Reill" <[email protected]>
Subject: [NetBehaviour] Fw: [eu-gene] Generative art that is not
       software        based?
To: "NetBehaviour for networked distributed creativity"
       <[email protected]>

this one is similar crab ...
gs
----- Original Message -----
From: Federico Bonelli
To: generative art
Sent: Thursday, April 07, 2011 7:44 PM
Subject: Re: [eu-gene] Generative art that is not software based?


Hello,
At the present time I am involved in a project were we are creating group
movements using algorithms.
Is an analogic approach, not software based, that  considers a choreography
as a set of rules and having the performers develop along those lines. Is
loosely based on ideas by Laban and Valentine de St. Point among the others,
and has some roots in modernism.
if someone is interested can go have a look to our project website:

http://www.umbrasolis.net/?p=246

and here:
http://www.umbrasolis.net/?p=40

At this point of the process we are transforming elements found by the
choreographer into rules given to the performer to move and interact. We
plan to introduce as soon as possible other strategies, as the process of
the dancers allow this. The choreography in some parts of the show is
designed from geometric rules, and so emerges. More and more we want to
arrive to explore what happens to make that in real time.


f
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