-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of Joly MacFie
Sent: Saturday, May 12, 2012 12:51 AM
To: Bruce Kushnick
Subject: [OIA] IP over xylophones


http://www.pcworld.com/businesscenter/article/255509/researcher_runs_ip_netw
ork_over_xylophones.html 



Geiger's network protocol, Internet Protocol over Xylophone Players (IPoXP),
provides a fully compliant IP connection between two computers. His setup
uses a pair of Arduino microcontrollers, some sensors, a pair of xylophones
and two people to play the xylophones.

In a typical setup, the computer will send a message packet to the
microcontroller in the ACSII format, which the microcontroller converts into
hexadecimal code. The Arduino is attached to a series of series of LED's.
Each LED corresponds to a hexadecimal character, as well as a key on a
xylophone.

As an LED lights up, the human participant strikes the corresponding key on
the xylophone. Piezo sensors are attached to each xylophone, so that they
are able to sense when a note is played on the other xylophone. The Arduino
for the receiving computer senses the note and then converts it back into
hexadecimal code. And when the second computer sends a return packet, the
order of operations is reversed.

Characters are issued one every second, giving the network a throughput of
one baud. Geiger used a simple pre-broadband legacy protocol called Slip to
serialize the data with minimal overhead. Typically, it takes about 15
minutes to transmit a single packet at this rate -- if the volunteer is
patient enough to complete a whole packet, and doesn't hit any wrong notes
in the process. Such dedication and proficiency has turned out to be a
rarity in trials, however. "Humans are really terrible interfaces," Geiger
said. Geiger and his team ran two public demonstrations at the University of
California.

>From this project, Geiger has gained a newfound appreciation of the seven
layer OSI (Open Systems Interconnection) model for computer communications.
With OSI, each layer is encapsulated from the others, allowing new
technologies to replace older ones without disrupting the system as a whole.
In this exercise, humans operated layer 1, the physical layer, where the
bits are physically moved from one system to another. To the two computers
communicating, however, it made no difference that people were conveying the
bits back and forth with their xylophones. "With a properly configured
network interface and operating system, an application does not know -- and
does not need to know -- the logistics of what is known as the physical
layer," Geiger's paper stated <http://www.stuartgeiger.com/ipoxp.pdf> .

The exercise also provided some insights into the field of Human-Computer
Interaction (HCI), the focus of ACM's conference, Geiger said. It emulates a
technique HCI specialists use to design interfaces called umwelt, which is a
practice of imagining what the world must look like to the potential users
of the interface.

This experiment allowed participants to get the feel for what it would be
like to be a circuit. In fact, Geiger even put the xylophone players in
black cardboard boxes to isolate them from their surroundings, where they
could concentrate only on transmitting bits.

Umwelt "requires you to be empathetic with technology," Geiger said. "You
put yourself in someone's or something's place by just thinking of what kind
of sensory inputs and outputs they have."

Geiger is not the first to substitute an unusual technology at the base of a
networking stack. In 2001, the Bergen Linux User Group used homing pigeons
to network two computers located three miles apart. Another group used bongo
drums to beat out a rhythm of 1's and 0's. And like these other whimsical
approaches, IPoXP shows off the strengths of the Internet's design.


-- 
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Joly MacFie  218 565 9365 Skype:punkcast
WWWhatsup NYC - http://wwwhatsup.com
 http://pinstand.com - http://punkcast.com
 VP (Admin) - ISOC-NY - http://isoc-ny.org
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