Thanks Jonathan for sharing.

From:  jk <[email protected]>
Reply-To:  NetBehaviour for networked distributed creativity
<[email protected]>
Date:  Sunday, March 15, 2015 at 7:23 PM
To:  <[email protected]>
Subject:  Re: [NetBehaviour] DIWO Process

    
 
hi list
 re. exquisite corpse/Burroughs
 heres an example of DIWO + software process (7 writers, a bunch of python
scripts aed on cut-ups)
 orchestrated by Brendan Howell in a London iteration of
 a collective novel writing project strung out over 8hr/day for 5 days
producing  a 'positive' book text of approx. 1/7th
 text production, and a 6/7ths data dump from which some of the launch event
(sound, text) was produced.....
 http://www.exquisite-code.com/
 http://exquisite-code.com/?action=page&url=london
 
 jonathan
 
 
>   
> One need only look back at the history of the 20th century avant-garde: from
> the Surrealists to Fluxus to Chance to see the broad range of ways in which
> collaborative processes can be structured or not. There are no absolutes:
> rules or no rules, it depends on the context, the medium, the participants, a
> host of things, there are so many different ways to activate socially engaged
> DIWO systems of networked art-making. The Surrealists exquisite corpse is a
> case in point: 
>  
> 
>  
>  
> Exquisite corpse, also known as exquisite cadaver (from the original French
> term cadavre exquis) or rotating corpse, is a method by which a collection of
> words or images is collectively assembled. Each collaborator adds to a
> composition in sequence, either by following a rule (e.g. "The adjective
> <http://en.wikipedia.org/wiki/Adjective>  noun
> <http://en.wikipedia.org/wiki/Noun>  adverb
> <http://en.wikipedia.org/wiki/Adverb>  verb
> <http://en.wikipedia.org/wiki/Verb>  the adjective noun", as in "The green
> duck sweetly sang the dreadful dirge") or by being allowed to see only the end
> of what the previous person contributed. ­ Wikipedia
>  
> 
>  
>  
> The DIWO concept has rich precedence, including the cutup technique practiced
> by William Burroughs and Bryon Gysin; the scripted events composed by Fluxus
> artists Yoko Ono, Dick Higgins, Lamont Young; the chance operations of John
> Cage, etc. There are a myriad of approaches to draw from and no single one is
> right or wrong it just depends on the needs of the community and the context.
>  
> 
>  
>  
> I am curious to know how previous DIWO actions manifested on this list and
> what made them successful?
>  
> 
>  
>   
> From:  dave miller <[email protected]>
>  Reply-To:  NetBehaviour for networked distributed creativity
> <[email protected]>
>  Date:  Sunday, March 15, 2015 at 5:19 PM
>  To:  NetBehaviour for networked distributed creativity
> <[email protected]>
>  Subject:  Re: [NetBehaviour] DIWO Process
>  
>  
> 
>  
>  
> I agree with these things, and I like the way last time we "ruined" each
> other's work. I found it quite shocking actually, when I spent ages carefully
> making a drawing then someone deliberately hacked it up. It took the
> preciousness out my work, which at the time was upsetting, but soon after I
> realised the new collaborative piece was often far more interesting and took
> on a new life. Richer in that others were part of it, and a privilege that
> they'd taken and used it. The shared energy and excitement creates much more
> than me sitting alone in a corner on a private creation.
> 
>  
>  
> dave
>  
>  
> 
>  
> On 15 March 2015 at 09:12, isabel brison <[email protected]> wrote:
>  
>>  
>> 
>>  
>> 
>>  
>> On 15 March 2015 at 18:21, Randall Packer <[email protected]> wrote:
>>  
>>>  
>>>  
>>> @Michael >>>>> "It also characterises much of my experience of lists from
>>> about 2000 onwardsŠ And to my dismay it doesn't seem to be happening here
>>> to anything like the extent I'd thought it might. And I wonder why.²
>>>  
>>> 
>>>  
>>>  
>>>  
>>   
>>>  
>>>  
>>> So my conclusion here is that perhaps we need to propose new and evolving
>>> DIWO strategies if we really want to ³do it with others² via email lists in
>>> the age of overload.
>>>  
>>> 
>>>  
>>>  
>>>  
>>  
>>  
>>   
>> I'd say hustling for paid work may be the issue here more than information
>> overload, as that overload was already happening at the time of the last DIWO
>> on this list and that didn't seem to affect participation (though I must
>> admit to having passively spectated through that one but I was fairly new on
>> the list and still trying to get a feel for the conversation).
>>  
>> 
>>  
>>  
>> That said, I'd still argue for no rules. Rules may be necessary in large
>> funded projects, as funding drives the need for results in our
>> productivity-obssessed age, but rules tend to bring hierarchical structure
>> with them. That goes against the best aspects of participatory work:
>> inclusiveness, the freedom to play when and if you want to, and the openness
>> and unpredictability of it all. Necessarily that means projects may fail to
>> deliver results, spin out of control or take unexpected turns, but surely
>> that's part of the fun of it?
>>  
>> 
>>  
>>  
>> Also I think more than ever it's important to have spaces where we feel free
>> to remix, appropriate and play with other people's work. When artists are
>> being prosecuted left, right and center for things like doing a painting
>> based on someone else's photograph, just keeping that space open is a
>> political statement. And Netbehaviour has been doing a great job of that :-)
>>  
>>   
>> 
>>  
>>  -- 
>>  
>>  
>> http://isabelbrison.com
>> 
>>  
>>  
>> http://tellthemachines.com
>>  
>> 
>>  
>>  
>>  
>>  
>>  
>>  
>>  
>>  
>>  _______________________________________________
>>  NetBehaviour mailing list
>>  [email protected]
>>  http://www.netbehaviour.org/mailman/listinfo/netbehaviour
>>  
>  
>  
>  
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> ehaviour
>  
 
 
 
-- 
Dr Jonathan Kemp
http://xxn.org.uk 
http://crystalworld.org.uk/http://www.freshsent.info/crystal
 
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