ISTR that Joseph DeLappe did performances of scripts from the TV series "Friends" in a Halo or some other online first-person shooter. The script-readers were repeatedly killed by marauding gamers, of course, but kept returning until the script was finished. I think there are a number of artists who have done similarly disruptive actions within online worlds.
I've also seen interviews of artists and other cultural producers conducted in online first-person shooters, can't remember who was doing that regularly. The idea was for the interviewer to defend the person being interviewed or take them to safety while also conducting the interview. -- Paul On Wed, Apr 8, 2015 at 7:42 AM, Mayke Blom <[email protected]> wrote: > Thanks John and Marc! > > I actually discovered Netbehaviour through Ada, but I have yet to > contribute to their discussion. > > I had a look at Byob and I'm trying to get in contact with the > previous organizers who hosted an event here two years ago. > > as for my own art I've opened up a vimeo account - > https://vimeo.com/124372016 > > I was curious if anyone here has heard of an art exhibition held within a > video game space? has it happened before, or if it were to happen, how > might that affect the art? > > Mayke. > _______________________________________________ > NetBehaviour mailing list > [email protected] > http://www.netbehaviour.org/mailman/listinfo/netbehaviour > -- ----- |(*,+,#,=)(#,=,*,+)(=,#,+,*)(+,*,=,#)| --- http://paulhertz.net/
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