Here is a typical doom line from .mwmrc. /usr/pkg/bin/doomlegacy -opengl -iwad doom2.wad -file AB.wad D64-GFX.WAD
How to I congert this to chocolate-doom? Chocolate-doom looks bad -- at least it runs ... Especially important is '-opengl' . On Thu, Jun 19, 2025 at 6:31 PM Todd Gruhn <tgru...@gmail.com> wrote: > > ' just made chocolate-doom; I will play with this. > > On Thu, Jun 19, 2025 at 4:00 PM Cameron Kelly <cam.k...@gmail.com> wrote: > > > > Yes. There is another source port of doom in pkgsrc called > > chocolate-doom. Maybe give that a try and see if the same problem persists? > > > > On 2025-06-19 3:57 p.m., Todd Gruhn wrote: > > > I am using: > > > > > > doomlegacy-1.48. 11nb1 > > > > > > Is this what you ment?? > > > > > > > > > > > > On Thu, Jun 19, 2025 at 1:52 PM Cameron Kelly <cam.k...@gmail.com> wrote: > > >> What source port of doom are you running? > > >> > > >> On 2025-06-19 1:50 p.m., Todd Gruhn wrote: > > >>> I switch to GTX-1660 ; DOOM does not look right. > > >>> (I had this card for 5yr or more) > > >>> > > >>> It has white and yellow pieces show up when I > > >>> walk through stuff. > > >>> > > >>> Is there a prob with the driver? > > >>> Do I need to set/unset something?