On Mon, Apr 3, 2017 at 4:56 PM, Craig Gallek <kraigatg...@gmail.com> wrote:
> On Sun, Apr 2, 2017 at 6:18 PM, Alexey Dobriyan <adobri...@gmail.com> wrote:
>> Number of sockets is limited by 16-bit, so 64-bit allocation will never
>> happen.
>>
>> 16-bit ops are the worst code density-wise on x86_64 because of
>> additional prefix (66).
> So this boils down to a compiled code density vs a
> readability/maintainability argument?  I'm not familiar with the 16
> bit problem you're referring to, but I'd argue that using the
> self-documenting u16 as an input parameter to define the range
> expectations is more useful that the micro optimization that this
> change may buy you in the assembly of one platform.  Especially given
> that this is a rare-use function.

It's not a problem as in "create trouble".
16-bit operations are the worst on x86_64: they require additional prefix,
compiler often has to extend it to 32-bit to do anything useful
(MOVZX = 1 cycle, 3 bytes) because of cast-everything-to-int
behaviour enabled by the language.

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