See-also "[PATCH] Reduce IP_FRAG_TIME fragment-reassembly timeout to 1s, from 30s" (and the two resends of it) - given
the size of the default cache (4MB) and the time that it takes before we flush the cache (30 seconds) you only need
about 1Mbps of fragments to hit this issue. While DoS attacks are concerning, its also incredibly practical (and I do)
hit this issue in normal non-adversarial conditions.
On 4/17/21 03:50, Willy Tarreau wrote:
On Sat, Apr 17, 2021 at 12:42:39AM -0700, Keyu Man wrote:
How about at least allow the existing queue to finish? Currently a tiny new
fragment would potentially invalid all previous fragments by letting them
timeout without allowing the fragments to come in to finish the assembly.
Because this is exactly the principle of how attacks are built: reserve
resources claiming that you'll send everything so that others can't make
use of the resources that are reserved to you. The best solution precisely
is *not* to wait for anyone to finish, hence *not* to reserve valuable
resources that are unusuable by others.