Hi, I've been working on a project where I take one of the standalone models generated by Galapagos and after that I add some custom code for connecting and synchronizing two (or more) different instances of that model, using NodeJS and WebSockets.
For updating the changes on the model, I overwrite the method < AgentStreamController.prototype.applyUpdate(modelUpdate) >. The thing is, that I send through WebSockets all the modelUpdate object, that it's big. So, I would like to know if you have any other idea about how to do it sending (and receiving) less data between client-server-client. Thanks, -- You received this message because you are subscribed to the Google Groups "netlogo-devel" group. To unsubscribe from this group and stop receiving emails from it, send an email to netlogo-devel+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.