Hi there.
I'm trying to work on an environment that its main function is to adopt Visual
Programming to create NetLogo code (similar to Google's Blockly).
Right now, I'm using Unity3D to do the job and wondering if it's possible to
access NetLogo from it. The objective is to send the generated code directly
into the Code Tab, opening a blank project already with the code in the tab
(without the user copying and pasting it there).
What I know up until now is that I can open NetLogo from Unity with a function
called Process.Start, which takes 2 arguments: the first is the name of the
target program to be executed ("NetLogo.exe"), the second one is a list of
arguments that can be passed to the targeted program, which solely depends on
each program.
Do I need to also work on a Java environment to do this for me with the
Extensions API?
Thanks in advance.
--
You received this message because you are subscribed to the Google Groups
"netlogo-devel" group.
To unsubscribe from this group and stop receiving emails from it, send an email
to [email protected].
For more options, visit https://groups.google.com/d/optout.