Update of /cvsroot/netrek/client/netrekxp/resources/docs
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv14821/resources/docs
Modified Files:
changes.txt netrekrc netrekrc_options.txt
Log Message:
Netrekrc option for puck heading marker.
Index: netrekrc
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -d -r1.36 -r1.37
--- netrekrc 15 Mar 2007 04:34:44 -0000 1.36
+++ netrekrc 15 Mar 2007 15:39:26 -0000 1.37
@@ -271,6 +271,9 @@
# Use new UDP code
portSwap: on
+# Put a small tic mark on the puck to indicate its direction
+puckArrow: on
+
# Show the puck's max shot range as a circle around your ship
puckCircle: off
Index: netrekrc_options.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc_options.txt,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- netrekrc_options.txt 15 Mar 2007 04:34:44 -0000 1.34
+++ netrekrc_options.txt 15 Mar 2007 15:39:26 -0000 1.35
@@ -212,6 +212,7 @@
port: (port) default port
port.<server>: (port) port for <server>
portSwap: (on/off) use UDP port swap code (use if you behind
NAT)
+puckArrow: (on/off) put a small tic mark on the puck to
indicate its direction
puckCircle: (on/off) show the puck's max shot range as a circle
around your ship
rcfile-<ship>: (path) use this file as netrekrc for ship
(sc,dd,ca,bb,as,sb,ga,att)
redrawDelay: (0-10) how many updates to wait before redraw
Index: changes.txt
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/changes.txt,v
retrieving revision 1.128
retrieving revision 1.129
diff -u -d -r1.128 -r1.129
--- changes.txt 15 Mar 2007 04:34:44 -0000 1.128
+++ changes.txt 15 Mar 2007 15:39:26 -0000 1.129
@@ -1,4 +1,6 @@
Netrek XP 2006, Version 1.3:
+- added "puckArrow: (on)/off" option to draw a tic mark on the puck in hockey
to indicate
+ puck direction
- several fixes to BRMH shrink phasers - they now can shrink on miss, and
enemy phasers
also shrink properly
- added new sounds for when engine melt, and then for when they are unmelted
_______________________________________________
netrek-cvs mailing list
[email protected]
http://mailman.us.netrek.org/mailman/listinfo/netrek-cvs