Update of /cvsroot/netrek/client/netrekxp/resources/docs
In directory sc8-pr-cvs7.sourceforge.net:/tmp/cvs-serv27049/resources/docs
Modified Files:
netrekrc
Log Message:
Inconsistency fixes found by comparing autogenerated netrek.sav
to netrekrc.
Index: netrekrc
===================================================================
RCS file: /cvsroot/netrek/client/netrekxp/resources/docs/netrekrc,v
retrieving revision 1.54
retrieving revision 1.55
diff -u -d -r1.54 -r1.55
--- netrekrc 7 Apr 2007 05:17:38 -0000 1.54
+++ netrekrc 7 Apr 2007 05:43:26 -0000 1.55
@@ -5,7 +5,7 @@
login: netrek_player
# Key mapping
-# Define you keymap here. The format is newkey defaultkey. For example, the
+# Define your keymap here. The format is newkey defaultkey. For example, the
# default key for shield toggle is 's', if you want to remap shield toggle to
# 'q', you would put 'qs' in your keymap. Shields would still be mapped to
# 's' as well as now being on 'q'. Adding a mapping doesn't delete the old
@@ -17,7 +17,7 @@
# Mouse button mapping
# Button map lets you map the mouse buttons. Unfortunately, it works in a
# different way than keymap. The format is <mousebutton> <key>. To map
-# shields onto button 1 (the left one), you would put '1s' in your keymap.
+# shields onto button 1 (the left one), you would put '1s' in your keymap.
# The buttonmap works through the keymap, so if you have shields mapped to
# 'q', putting '1q' would make button 1 shields and not quit. Buttons 4 and
# 5 are support for Microsoft Xbuttons. If you have a wheel mouse, the up
@@ -303,8 +303,8 @@
# Report kills
reportKills: on
-# Use rich text message windows, currently disabled
-richText: off
+# Use rich text message windows
+richText: on
# Rotate planets (only works with new planet bitmaps)
rotatePlanets: on
@@ -625,7 +625,7 @@
player2.mapped: off
help.parent: netrek
-#help.mapped: off
+help.mapped: off
review_all.parent: netrek
#review_all.geometry: 81x5+506+660
@@ -836,7 +836,7 @@
# Keys that will trigger macro without going to macro mode
singleMacro: EF
-macro.0.A:% __ __ ______ __ Bug fixes, anti-packet loss stuff,
+macro.0.A:% __ __ ______ __ Zoom in/out! Anti-packet loss,
macro.0.A:% / \ / /__/_ __/______ / /__ observers see all weapons, etc.
macro.0.A:% / /\ \/ / -_)/ / / __/ -_) '_/ Plus 50 updates/sec support!
macro.0.A:% /_/ \__/\__//_/ /_/ \__/_/\_\ XP 2006, v1.3, released March 2007
@@ -1006,27 +1006,26 @@
macro.9.A:% .:>: .> >. :/*/:</>./.X__ |
macro.9.A:% --------------------:--:--**#:-<<:^/^<**#**#**:._/--------/->---
-mac.^y.A:% __ __ _____ _____ _
-mac.^y.A:% \ \_/ /| ___|| ___| | | It's %u (%p)
-mac.^y.A:% \ / | ___||___ | |_| Now we will win!
-mac.^y.A:% |_| |_____||_____| (_)
+macro.^y.A:% __ __ _____ _____ _
+macro.^y.A:% \ \_/ /| ___|| ___| | | It's %u (%p)
+macro.^y.A:% \ / | ___||___ | |_| Now we will win!
+macro.^y.A:% |_| |_____||_____| (_)
-mac.^n.A:% _ _ _____ _____ _
-mac.^n.A:% | \ | || _ || _ | | | It's %u (%p)
-mac.^n.A:% | |\| || |_| || |_| | |_| Great, now we're fucked!
-mac.^n.A:% |_| \_||_____||_____| (_)
+macro.^n.A:% _ _ _____ _____ _
+macro.^n.A:% | \ | || _ || _ | | | It's %u (%p)
+macro.^n.A:% | |\| || |_| || |_| | |_| Great, now we're fucked!
+macro.^n.A:% |_| \_||_____||_____| (_)
macro.).A:/* Join the netrek clue game mailing list today! At */
macro.).A:/* http://groups.google.com/group/netrek-clue-games */
macro.).A:/* INL-style timed bronco games are every Wednesday */
macro.).A:/* 10pm EST/7pm PST */
-macro.(.A: /* Get the latest version of Netrek XP 2006 today! */
-macro.(.A: /* Current version is 1.3, released March 2007 */
-macro.(.A: /* Download it at http://www.netrek.org/files/NetrekXP_2006/ */
-macro.(.A: /* or */
-macro.(.A: /* http://www.playnetrek.org/ */
-
+macro.(.A:/* Get the latest version of Netrek XP 2006 today! */
+macro.(.A:/* Current version is 1.3, released April 2007 */
+macro.(.A:/* Download it at http://www.netrek.org/files/NetrekXP_2006/ */
+macro.(.A:/* or */
+macro.(.A:/* http://www.playnetrek.org/ */
mac.e.T: Escorting %g (%d%%D %s%%S %f%%F)
mac.V.A: %T%c PING stats: Average: %v ms, Stdv: %V ms, Loss: %y%%
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