On Fri, 2008-03-28 at 20:17 +0200, Dobos D. Calin wrote:

> I'm sorry, I wasn't specific enough. GDI has anti-aliased *fonts*.
> I don't know how far back this goes, but I believe that fonts just render 
> aliased if aa is not possible.

Ah, sorry - right.  Windows 95 with PlusPack, Windows 98 and Windows
2000 has "edge blurring" anti-aliasing, XP onwards has clear type.  Just
as long ans it falls back gracefully, I see no issue.

> As for the primitives, they render badly, as the new screenshot proves.

A shame.  Fortunately, the only real part of NetSurf's rendering that
benefits from anti-aliasing is the tick and radio button form widgets:
everything else is just straight horizontal or vertical lines, so it
shouldn't matter so much.  (RISC OS doesn't get anti-aliased rendering,
either - it's currently a feature unique to the GTK port.)

> If needed, I will set up a win98 box for testing purposes.

It should run fine in VMware Server or Virtual PC, both of which are
freely available for Windows, and the former for Linux.

> > Also, for purely selfish reasons, I'd like any Windows port to be
> > cross-compilable from Linux so we can auto-build it.  If you're
> > currently using MinGW, are you able to check if your work can be built
> > using MinGW under Linux?  (Debian and Ubuntu ship MinGW cross-compiling
> > tool chains - I don't know about other distributions.)
> 
> It can. I just built it on Arch.

Wooyay!

B.


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