Hi

well progress seems very satisfactory from here;

the windows port is advancing very nicely, albeit gradually;

now most of the image libs are cross-compiled, the only obstacle to
libmng is liblcms's definitions that may be as straightforward to
resolve when it reaches the top of the todo list as libjpeg's were;

alpha channel is a task as it looks as though in-built alpha channel
handling in windows is windows 2000 [at least] +; even then its
integration with the main 'lower level' gdi functions is limited [for
instance the standard windows byte array struct has one byte named
'reserved' that seems unrecognised as alpha when trying to send the data
to an alpha function], so for now I foresee implementing mask handling
of 100% transparency, then eventually writing an appropriate algorithm
to handle partial transparency

there is some flicker notably when displaying a screen containing gifs,
causing an 'uninterruptible' loop when displaying gif animations, so
there is definitely room to improve the redraw handling although it has
advanced now that clipping is largely properly implemented;

as for the gtk project, thanks John-Mark for the detailed inspection of
the code, its robustness is being added to all the time as a result, no
real obstacles there I simply have to make [ most of :-) ] the
called-for modifications then debug the consequent changes to behaviour

Best regards

Mark

http://www.halloit.com

Key ID 046B65CF


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