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From: nettime-l <nettime-l-boun...@lists.nettime.org> on behalf of Geert Lovink 
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Cc: Geert Lovink <ge...@xs4all.nl>
Subject: <nettime> Farewell to Jonathan Sterne

It is with great sadness that I received the news of the passing of Jonathan 
Sterne after a long struggle with cancer. He was 54. We met only once. I am a 
big fan of his work and consider MP3 a media theory classic. I did an interview 
with him about this book that you can read below. Duke Press published the 
following statement: 
https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fdukeupress.wordpress.com%2F2025%2F03%2F21%2Ffarewell-to-jonathan-sterne%2F&data=05%7C02%7Cpold%40cs.au.dk%7C35270d576a6e40d7826908dd69e7fd81%7C61fd1d36fecb47cab7d7d0df0370a198%7C1%7C0%7C638783168041652600%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C60000%7C%7C%7C&sdata=wggq2ptCem9RQ3yAKOT1s5T6L09DSJ5USpaMRtUN9uo%3D&reserved=0<https://dukeupress.wordpress.com/2025/03/21/farewell-to-jonathan-sterne/>.
 Geert

Reflections on the MP3 Format: Interview with Jonathan Sterne (February 2014)
By Geert Lovink

(published in Computational Culture: 
https://eur01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fcomputationalculture.net%2Freflections-on-the-mp3-format%2F&data=05%7C02%7Cpold%40cs.au.dk%7C35270d576a6e40d7826908dd69e7fd81%7C61fd1d36fecb47cab7d7d0df0370a198%7C1%7C0%7C638783168041670454%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C60000%7C%7C%7C&sdata=UGDqoxIw3OYTb7gh7lFdxP0bfFzi6Httg3xNMdRlymo%3D&reserved=0)<http://computationalculture.net/reflections-on-the-mp3-format/>

Used by hundreds of millions on a daily basis, there is finally a comprehensive 
study out on the MP3 audio standard. Sound theorist Jonathan Sterne not only 
describes the political economic background of how this technology came into 
being in the early 1990s but also provides the reader with an interesting 
history of sound and hearing in the 20th century in which telephones and radios 
play surprising roles. MP3 was born out of the challenges of how to ‘push’ live 
audio through the existing copper infrastructure. This is a story of 
monopolies, compression, and perceptual capital, “the accumulated value 
generated by a surplus definition.” In his MP3, The Meaning of a Format, 
published by Duke Press in 2012, Jonathan Sterne develops the notion of MP3 as 
the product of perceptual technics, through which a company can economize a 
channel or storage medium in relation to perception. The MP3 saga boils down to 
the question of how to make a profit from the insufficiency of the human ear or 
the distracted state of most listeners.

In terms of discipline and methods Sterne has come up with an interesting mix 
of cultural studies, science and technology studies (STS), and what he calls 
‘format theory’. I can’t wait to read similar studies in the same genre on 
Skype, Android, on the Moving Picture Experts Group (MPEG) itself, HTML5, .zip, 
the Rails programming language and internet protocols such as SMTP, SSH, IPv6 
and IRC. [D1] Let a thousand software (case) studies bloom! Jonathan Sterne is 
author of The Audible Past (Duke, 2003) and editor of the The Sound Studies 
Reader (Routledge, 2012). He teaches in the Department of Art History and 
Communication Studies of McGill University in Montreal, Canada and recently 
edited an anthology on the politics of academic labor in communication studies.

Geert Lovink: Jonathan, can you describe for us, in detail, what happens when 
we create an MP3 file? Whatever computer we use there is still a delay, there 
is some digitization happening, some compression, but what exactly is going on?

Jonathan Sterne: First, thank you for asking all these great and difficult 
questions.  And to readers, thanks for plowing through what’s about to be a lot 
of prose.  Brevity in print is not one of my strong points. My simplification 
of the official version goes something like this.  You start with a full size 
digital audio file in .wav or .aiff format. It could be on a compact disc or 
already in your computer.  First, you tell the mp3 encoder how big you want the 
final file to be.  MP3s are measured in kilobits per second, which is 
essentially how much space they take up in a digital line or on your 
hard-drive.  With that information, the encoder goes to work. First, it removes 
all the redundant data, and reorganizes things. This is called Huffman coding, 
and it’s basically the same thing that happens with a .zip file.  That process 
yields a file about half the size of what you’d find on a CD. So far so good.  
No changes to the sound, just to how the computer handles the data.

Today, FLAC and Apple Lossless files are made with a technique like this. Then 
it gets interesting. Because this wasn’t small enough for real-time 
transmission over digital lines in the 1980s, they had to invent other ways to 
get rid of data.  The most important technique is called “perceptual coding.”  
It’s built around a mathematical model of the gaps and absences within the 
audible spectrum of human hearing.  Basically, the audio is cut into thousands 
of frames lasting a tiny fraction of a second, and in each frame the encoder 
compares the frequency content of the audio to what it “knows” about human 
hearing and removes what it thinks its user won’t hear.  It can be rougher or 
more gentle, depending on what choice you made on the front end—how big you 
want your file to be.  Finally, the mp3 encoder also does some things to the 
stereo image, based on assumptions about where people do and don’t need to hear 
stereo, and it cuts off some of the very highest frequencies, assuming 
(correctly) that most adults don’t hear well above 16khz. Now, this is all an 
abstraction and an idealization.

Today, I would wager that most mp3s aren’t made through users putting CDs in 
their computers and ripping them.  Rather, they’re made either industrially or 
from scratch.  Apple now has a whole set of instructions for preparing a 
finished record for direct conversion to iTunes (they use Advanced Audio 
Coding, a descendent of the mp3 format).  I’m sure there are standard protocols 
for Amazon, for Spotify, and other companies that basically retail compressed 
audio.  Moreover, lots of recording devices now record directly to mp3, the 
encoding happens before the file ever comes to rest in some other form in their 
static storage.  And if that’s not enough, you’ll see that all of these 
encoding schemes assume mp3 is the “last” encoding of the audio and then it 
will be consumed and no longer edited or messed with.  But of course, lots of 
musicians and sound artists use mp3s as the raw material for their work, so you 
get multiple encodings, and all sorts of other interesting phenomena.

GL: In the book you give one possible reason for the success of MP3, being the 
rise of privitization and the unwillingness of public investments in 
(cyber)infrastructure. This resulted in the drive to push more and more content 
through existing (copper) lines; hence the emphasis on compression. Can we say 
that from a technological perspective there is no need for compression to start 
with? Your book reads as if there is an almost perfect historical coincidence 
in the struggle of standards, around 1993, after the end of the Cold War, and 
the breakthrough of a neo-liberal market economy on a global level, the rise of 
the internet and the mobile phone, and then there is the MP3, which falls out 
of the sky. No conspiracy, right? In this context you introduce the concept of 
perceptual capital, which generates surplus value from surplus definition (of 
existing technologies and capacities).

JS: When we are talking about technical media, to use Kittler’s phase, there 
are always engineering problems.  Data are material at their very core; there 
is always a negotiation happening between the “stuff” of any representation and 
the assemblages that “store” or “transmit” it. I am using scare-quotes here 
because all these things exist in tension with one another; they are governed 
by a relational causality.  Without something like a code, for instance, a 
telegraph infrastructure is effectively worthless. So it is not capitalism that 
gives us limits—life gives us limits—it is rather the case that capitalism has 
its particular ways of negotiating limits by finding new ways to monetize 
things. That’s where perceptual technics comes in, along with perceptual 
capital.  The basic idea is that engineers tuned the telephone to deliver the 
minimum amount of signal necessary for speech intelligibility.  This allowed 
them, at least theoretically, to cram more phone calls into a single line.  
It’s a classic case of relative surplus value; they wanted to make more money 
out of their infrastructure.

To do this, they had to develop a different account of speech and hearing, and 
more specifically the limits of human hearing, its gaps and absences.  It would 
have been more accurate to call perceptual capital IMperceptual capital, 
because AT&T was trying to make money from people not hearing.  I spent a lot 
of time wondering if this was (yet another) case of free labor in the media.  
But the autonomist argument that new media profits are built around extracting 
free or cheap labor (for instance, through user forums, “likes” or volunteer 
beta-testing) doesn’t quite work in the AT&T case.  It’s really much more about 
building human capacities into infrastructures as a kind of operating 
principle. And very quickly, because AT&T effectively rebuilds hearing science 
in its own image, we have a situation where everything we think we know about 
hearing in the state of nature is actually governed by relations between ears 
and media.  Or to put it more economistically, the organizational imperatives 
of the phone system start to dominate the epistemologies of hearing research.   
 As to “no conspiracy,” that’s a hard call. Certainly, one can make a 
structural-causal argument. Where AT&T is harvesting imperceptual capital from 
its users, the owners of the rights to mp3 (Fraunhofer, AT&T, Thomson, others) 
are making money off royalties, while compressed media make the internet itself 
more valuable to people who build and maintain infrastructure or who sell 
bandwidth. As every mobile data subscriber knows, bandwidth is still the most 
expensive thing in a network.

GL: For others, your study might be called a part of musicology or science 
studies. You call it format theory. For me your study is part of the growing 
tendency of techno-materialism, also called software studies, that emphasizes 
the importance of often invisible and unknown standards and protocols on the 
lives of literary billions of people who use this format on a daily basis. In 
one way it is amazing that you are the first to come up with a comprehensive 
study of the MP3, twenty years after its release. Do you have an explanation 
for this? Are there other priorities in academia? Is the study of new media 
still in its infancy? Or, to put it differently, is there something like a 
collective techno-unconscious that we are yet unaware of and can only register 
in retrospect?

JS: In my social world, anyway, nobody can agree on what it means to be 
materialist, but everybody is sure that materialism is the way ahead.  That 
includes me, so I would certainly accept your reading of the book. Similarly, 
although I didn’t wind up citing a ton of software studies in the actual book, 
it’s very much meant to be in dialogue with that work. This book was also 
heavily influenced by my encounter with science and technology studies because 
I found myself moving in those circles.  As for Format Studies, I do not 
advocate it. I just liked the name “format theory” for a nose-tweak on the 
various traditions of media theory.  We are living in an age where the edges of 
things called media are eroding, and scholars will increasingly need to move to 
very different registers, from the subindividual, to the truly massive in order 
to understand them. Media are a mess of formats, standards, platforms, 
infrastructures, protocols, interfaces, signal processing, data processing, 
consumer electronics, user practices, content legacies, and on and on. And that 
mess is constantly changing.

So then there’s the question of why it took till 2012 to get a book on mp3s.  
Part of that is my fault. Your Owl of Minerva argument is probably right, but 
there’s also a time lag with academic publishing. My mp3 article was written in 
2003-4 mostly (it came out in 2006), and then it just took me eight more years 
to get the book done for all the reasons that it takes mid-career academics a 
long time to finish books.  Michael Bull has a book on iPods, which made sense 
given that he was talking to users, and users are going to think a lot more 
about their iPods than their mp3s. My work on the telephone is hugely 
influenced by Mara Mills’ scholarship in the area, which will be a book soon.  
A couple of business researchers in the UK published something on mp3s; and 
John Shiga had a note about perceptual coding as well in an early article 
(these people are all in my bibliography if you’re curious).

But it’s also a bit about the sociology of academic knowledge.  A lot of the 
more cultural-theoretical work on new media comes out of fields that have for 
decades now operated on the assumption that the most important sense is vision, 
and that even if we are talking about audiovisual media, the visual part is the 
important part.  That’s an artifact of the organization of the disciplines, and 
the institutional sectioning off of music from the other humanities and arts in 
many English-speaking universities (and acoustics largely being left to the 
sciences). Of course vision is hugely important, but here we have an historical 
case where the audio world was far ahead of the visual world.  Scholars were 
busy digging in visual media for antecedents because that’s what they’d been 
trained to do.  Cinema was understood to be aesthetic; telephony was understood 
to be anaesthetic. So the number of accounts of new media as descendents of 
cinema are legion; television lacks the high culture patina so it gets less 
attention; radio, sound recording and telephony sort of fell through the cracks 
(with some notable exceptions like Frances Dyson’s Sounding New Media).

Sound history actually tells us some things about new media that visual history 
can’t. Signal processing and information theory are both hyperextensions of 
sonic problems in the phone system, and they are both central to how new media 
work today.  The value of sound studies is thus not that you get to study sonic 
phenomena (though of course that’s nice), nor is it in some kind of moral claim 
about hearing over seeing (which is mostly a ridiculous proposition), but 
rather that it simply orients us to different histories and objects, some of 
which offer support for much more robust analyses of our current media 
situation.  As Douglas Kahn says, sound provides a different point of entry.

GL: You seem to shy away from the reductionism of someone like Friedrich 
Kittler. Instead, you prefer a broader approach that includes ideas that come 
from Cultural Studies and STS (Science, Technology and Society). Who is afraid 
of German techno-determinism?

JS: That’s right—I would describe my approach to technology as a mix of 
cultural studies and science and technology studies, though Kittler and his 
followers are in there somewhere as well (where there are disagreements, they 
are more about politics than about techno-determinism as such).  I am 
interested in promoting a humanism of technics, of subjecting technical 
operations and routines to humanistic interpretation.  This means bringing 
objects traditionally reserved for engineering, science, and social science 
into the purview of humanistic interpretation and asking after them as cultural 
artifacts.  Even a few years ago you could hear new media scholars lamenting 
how “boring” questions of infrastructures and standards were, but I think the 
tide has changed a bit and people now understand that these are rich 
technocultural forms like any other.

On the flip side, you could say this is a very old project, because generations 
of scholars have understood—and argued for—ways of thinking that do not 
separate culture from technology. Combining culture and technology means 
dissolving both terms—and the assumed gaps between them—into some more robust 
account of object and contexts.  By that I mean the scholar’s job is to 
formulate original questions.  That means not accepting prefabricated objects 
of study and assuming certain methods belong with certain objects—what Pierre 
Bourdieu calls “the preconstructed.” He’s talking about sociologists lifting 
their research problems from newspaper columns, but it works just as well for 
thinking about the way new media scholars sometimes take their problems, 
concepts or approaches from advertising, industry, or shallow press coverage.  
It also requires a “radical contextualism”—to use Larry Grossberg’s term from 
cultural studies—which means that we can’t assume there is a given set of 
things to look for as inside or determinate of context. Rather, the goal of 
analysis is to reconstruct context.  If you take the two positions together, it 
basically means you have to start your analysis by tossing out your assumptions 
regarding how different institutions, ideas, practices, and theories 
necessarily fit together, because they don’t necessarily fit together, and the 
things that did fit together had to be made to fit together, “articulated” to 
one another, in Stuart Hall’s terms.

It’s less a theory than an approach to the intellectual craft. For the MP3 
book, that meant several things.  When I started, there were legions of 
articles coming out about iPods and personal stereos and earbuds, as well as a 
lot of writing about file sharing, and some of that work was great, but it 
seemed like it was at the wrong scale because it continued the assumption from 
a previous generation of media scholars that the unit of analysis could be 
centered around individuals and consumer electronics (a term with a long 
history but that has more recently come into general usage to denote end use 
points of media).  There were these tiny software routines that enabled the 
portable devices to do what they do, and there was this massive technocultural 
complex—a mess of media infrastructures, international standards, musical 
practices, and a particular construct of sound and hearing—that made the whole 
thing possible.

When I started doing the reading, I realized quickly the documentation for the 
format assumed all this tacit knowledge I didn’t have.  So suddenly I had to 
acquire the skills of an oral historian and start interviewing the people 
involved. When I did, I discovered that they were operating on notions totally 
different from what humanists have been saying about new media.  So suddenly 
I’m reconstructing this history of 20th century communication in order to 
describe this otherwise very basic new media phenomenon.  But that makes 
sense—if we want to understand the new in new ways, it may challenge our 
cherished assumptions about “the old.”

While I hope the book helps others who want to study formats, I also hope it 
doesn’t lead people to harden its approach into a single position or an 
argument for “format studies.”  As I said in the “Format Theory” chapter, in 
this case the format mattered, alongside standards, infrastructures, economic 
systems, and a quest to make use of infra-psychic phenomena.  I wouldn’t start 
another new media study assuming the same issues mattered or that the format 
level was the right one. To the contrary, I would recommend starting over and 
assuming you don’t know the proper scale of analysis, and then find out where 
the materials or actors take you.

GL: You also seem bored by the endless repetition of the same old arguments of 
the lay-experts about the flatness of the MP3 sound, the supremacy of the 
turntable sound and the better quality of other compression standards. What 
does this tiredness indicate? Simon Reynolds refers to you in his Retromania 
book, which deals with "pop culture's addiction to its own past." Reynolds is a 
classic British music journalist, a soft cultural studies guy, not a hardcore 
techno-materialist. Yet, he often refers to the MP3 and the digitization of 
music as the reason why the music industry is stuck in its own past. Memory has 
proven to be trap. What was once seen as a rich, ever-growing collection of 
styles and influences one could build-upon is now reduced to a random 
collection, downloadable within minutes.

JS: Sound quality discussions were another one of those preconstructed 
arguments about the mp3 that I wanted to rethink.  Reynolds repeats a standard 
industry line about sound quality affecting music sales.  I think here the 
industry is believing its own bullshit about compact discs (to be fair, lots of 
people don’t believe this) and we are being taken along for the ride. A number 
of authors (like Kembrew McLeod and Aram Sinnreich) have shown that CDs, 
despite the marketing on sound quality terms, only took off when record 
distributers stopped accepting returns on vinyl, a lesson that was learned for 
the transition from video tape to DVD.  “Better sound” was important for 
marketing, but didn’t automatically lead to commercial success. In fact, I 
don’t even know of any valid experimental studies that show for the average 
listener that sonic definition is correlated to musical meaning or pleasure.  
On the contrary, as John Mowitt argued in 1987, once they got rid of tape hiss 
and other “obstructions” to clean recordings, musicians immediately sought out 
new ways to distort their sounds.  Meanwhile, the listening test people keep 
citing work from the 1950s that showed that people tend to prefer the 
distortions present on the sound reproduction systems they grew up with.  
Boomers like the compression of 2” tape. People who were university students in 
2002 may well prefer the pre-echo of a poorly encoded mp3.

We live in a great historical moment if you love to listen to music, and I 
think lots of new styles and approaches are constantly popping up.  But 
Reynolds is absolutely right that there is a lack of imagination in the 
mainstream music industry and a pervasive resistance to novelty tied to a fear 
of risks.  Here we find music as part of a broader media phenomenon, 
conglomeration.  As parts of conglomerates, music companies may or may not be 
run by people who know much about music, and often they are subject to 
imperatives elsewhere in the corporation. Lots of media industries are trying 
to find ways to tell old stories again, to use old properties repeatedly.  On 
top of that, as a result of financialization and debt leveraging, a lot of 
media companies are cutting down on “the talent” hoping to find replacements in 
free or cheap labor. They are cutting labor costs, but not costs related to 
acquisitions or technologies. The results have been damaging to music, but also 
to journalism (which was mortally wounded by conglomerates before the web ever 
got to it), Hollywood cinema, network television, and on and on. There is a 
political problem around culture in the new media environment. Where before the 
cultural industries were seen as generating an important part of the value in 
media, today they are largely imagined as “content.”

Anna McCarthy and Aurora Wallace are doing some amazing work on this, but you 
can even see it in Gina Neff’s narrative of Silicon Alley in New York during 
the dot com crash.  Content is a “downstream” problem from infrastructure, 
signal processing and consumer electronics.  The “creatives” who make it (to 
use Andrew Ross’ term) are considered an add-on, rather than the basis of the 
media industry. The world of Silicon Valley is very much invested in showing 
how things like coding and engineering are meaningful cultural production—and I 
agree!—but not at the expense of other kinds of cultural production.  If 
culture is nothing but content so people can sell the really valuable bandwidth 
and hardware, we’ve got a big problem.  Again, the conservatism Reynolds sees 
in labels strikes me as a part of this bigger phenomenon.

GL: Your work on the difference between noise and sound somehow resonates with 
the way others are writing about the lack of attention. Think of Nicolas Carr 
in his book The Shallows. You state that we can no longer fully concentrate on 
music. Tracks are playing in the background while we do other work, travel etc. 
The MP3 is the format of multi-tasking. Do you think it is possible to regain 
the capacity to listen to music as an isolated activity? Even in the 1960s/70s 
it was still possible to sit down or lie down and decipher all the layers of 
meaning in the multi-track sound. These days this intensity can often only be 
achieved during (EDM) festivals, where the audience reaches a certain stage of 
trance, also induced by drugs. What do you make of current solutions such as 
mindfulness (see Howard Rheingold's latest work) to restore the attention 
economy?

JS: I agree we are living through a concerted corporate attention-grab right 
now. You’ll notice that the solutions posed, like mindfulness, or email de-tox, 
or whatever, are all personal responses to social problems.  I’m all for being 
focused and in the moment as part of a rich life.  But here we need to parse 
our terms.  The distraction of a student sitting in my class facebooking is not 
the distraction of me listening to a new record while I cook dinner, or the 
distraction of someone listening to a soap opera in the next room while doing 
housework, or the overburdened office worker constantly switching from task to 
task.  Those are all slightly different scenarios.  These are all different 
touch-points for institutions, practices and technologies to interact.  If we 
want to fight back against the corporate attention-grab, we need to attack the 
commercialization of everyday life and the identification of personal needs 
with consumer needs.  It’s an old battle.

That said, I wouldn’t say that “we” can no longer concentrate on music. Rather, 
the mp3 in both design and use acknowledges a state of distraction that already 
existed for some time.  (But of course lots of people still get lost in their 
music, and format doesn’t make much of a difference to this phenomenon as far 
as I can tell.) We assume that people used to pay more rapt attention to stuff 
than they do now, but we don’t actually know a whole lot of the history.  In 
her study of music in everyday life, Tia DeNora found older people were more 
likely to report having sat down and listened to music intently at home, but it 
may well be the case that they said so because they believe that was what they 
were supposed to say, or that was an activity that they valued.  You know how 
it goes with survey and interview research. Radio historians like David Goodman 
and Alex Russo have shown that distraction was actually understood as an 
important part of radio culture from the 1930s on, and probably earlier.  In 
the mid-1970s, social psychologists of music started studying music listening 
in states of distraction rather than attention.  So when we hear jeremiads for 
attention, we ought to begin by asking how scholars themselves have attended to 
the history of attention.

There’s one other thing. That living room, where people used to sit and listen 
to music: it’s changed.  The consumer electronics people wanted to sell more 
speakers and so now you’ve got a home theater built around an “audiovisual 
receiver” and six speakers. The spectacular listening that happens there is 
more likely to be in the context of audiovisual spectacles—TV, games, movies.  
Most 5.1 systems aren’t that great for listening to music, no matter how fancy 
your format is, because most music is still made for stereo playback.  
Alongside the portable stereo and the computer and against the declining living 
room, the car has become an increasingly important site for music listening, at 
least for those who drive and ride.

GL: Simon Reynolds writes that the iPod is fundamentally asocial. There is an 
appetite-loss induced by excessive downloading. At the same time he witnesses a 
resurgence of live music. The 'sharity' attitude may seem social but in fact 
empties out the desire to collect stuff. The French philosopher Bernard 
Stiegler writes in a similar way about these developments in society (such as 
malaise). Stiegler is proposing a 'pharmacological' approach in which we think 
poison and medicine together ('plus/and'). Can we look at music standards in 
the same way?

JS: One of the things I like about Stiegler is that he understands that 
technicity is a fundamental dimension of human existence. To put it another 
way, architects don’t critique buildings by saying we should get rid of all 
buildings; they argue about how to make better ones. That’s one of Stiegler’s 
great contributions.  So if we are to mix some quotations and paraphrase from 
his pharmacology book, the current state of music is not a “result of a 
technological second nature”; to say that the iPod or any listening technology 
has inherent effects is to confuse a specific deployment with an “automatic 
becoming” to use his terms.  There is no music without technology, so the 
question is what kinds of musical technology should we make and support? As I 
try to show in my book, I don’t believe mp3 is the cause alone of massive 
changes in musical and sonic practice.  It is a part of a relational set of 
causes, techniques, institutions, practices, and decisions by groups in power 
and massive patterns of emergent use and appropriation. While some music 
standards are better than others—though I would value openness and 
interoperability above mystical claims for fidelity—a standard is neither the 
poison nor the cure. Rather, if there is a “malaise” regarding music, it is the 
result of a lack of serious attention to music as a cultural problem, what 
Stiegler would call a “carelessness of thought” regarding music.

Something like music activism or music policy, especially a transnational 
policy, stands a much better chance of producing real remedies for musicians 
and audiences, and the cultural spheres nurtured by musical practice, than new 
standards or set of technologies on their own.

GL: The smaller and lighter the universal music library becomes, the heavier it 
seems to pull us down. Is there a way out or do we just have to wait until the 
General Boredom flips? Politically speaking we might already be there (think of 
Occupy and the protests in Brazil, Turkey and Egypt). It just seems that the 
'musical' component of this movement seems to be lacking. What's the current 
position of music in society?

JS: That’s another book, and one I’ve fantasized about writing. Certainly the 
musical components of the movements you cite isn’t anything like the social 
movements of the 1960s, but to stop there would be to miss a vital dimension of 
what’s happening.  Music and sound are still very much at the center of mass 
politics.  So that’s the first thing.  We can’t use music as a stand-in for 
sound the way, for instance, that Jacques Attali once did.  The scales have 
“flipped,” to use your term, and now music exists in a field of sonic practices 
and actions.

Sonic contests are very much at the center of contemporary politics, but its 
perhaps the intellectuals who are catching up. The #casseroles that overtook 
the Quebec student movement turned it into a massive collective sonic 
meditation on democracy. And there are people thinking about sonic politics. 
Lilian Radovac has written about Occupy’s human microphone as an artifact of 
New York City’s noise laws, long tied to the city’s history of racial and class 
conflict.  This past summer, I heard Martin Stokes give a really great talk on 
the soundscape of the Turkish protests, again refracting them as sonic 
contests.  And to mention reactionary uses of music rather than assuming its 
politics are always going to be ones we agree with, Suzanne Cusick’s writing on 
music and torture absolutely floors me every time I read it.

GL: Jaron Lanier is not only a VR-guru, he is also a musician. What do you make 
of his latest move as a technology critic? It seems to be very difficult for 
him to acknowledge the capitalist/corporate reality of Silicon Valley.

JS: I agree. In You Are Not a Gadget Lanier accepts way too many of the 
standard Silicon Valley pieties about technology and culture despite his intent 
to be critical.  But his reading of MIDI, another one of those hugely important 
standards that is under-studied, is spot on.

GL: You must have stopped working on the MP3 topic some years ago. Are you 
happy that this research is over?

JS: I loved doing the work and I’m very happy the research is over. Present 
evidence suggests that I’ll be talking about it for a while yet.

—

His McGill bio: 
https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.mcgill.ca%2Fahcs%2Fpeople-contacts%2Ffaculty%2Fsterne&data=05%7C02%7Cpold%40cs.au.dk%7C35270d576a6e40d7826908dd69e7fd81%7C61fd1d36fecb47cab7d7d0df0370a198%7C1%7C0%7C638783168041682133%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C60000%7C%7C%7C&sdata=ezCruWg605ReZfkbXwqKsw2yqqCRHcgeqoliTCiHM6A%3D&reserved=0<https://www.mcgill.ca/ahcs/people-contacts/faculty/sterne>
Jonathan Sterne, MP3, Duke University Press, 2012: 
https://eur01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fread.dukeupress.edu%2Fbooks%2Fbook%2F1663%2FMP3The-Meaning-of-a-Format&data=05%7C02%7Cpold%40cs.au.dk%7C35270d576a6e40d7826908dd69e7fd81%7C61fd1d36fecb47cab7d7d0df0370a198%7C1%7C0%7C638783168041693885%7CUnknown%7CTWFpbGZsb3d8eyJFbXB0eU1hcGkiOnRydWUsIlYiOiIwLjAuMDAwMCIsIlAiOiJXaW4zMiIsIkFOIjoiTWFpbCIsIldUIjoyfQ%3D%3D%7C60000%7C%7C%7C&sdata=sLfWbiKO18LbTUFo5gAZygIN6zb0xGkHX%2Bf1dTL0fuc%3D&reserved=0<https://read.dukeupress.edu/books/book/1663/MP3The-Meaning-of-a-Format>

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