Hello folks,

I had an idea for a participatory art+research project on computing. I propose 
to start with an open call for stories and works on our relationships with 
computers between 1990 and 2010. That could include some office workers, IT 
staff, agile software engineers,  some TikTok/... streamers and some of their 
viewers, hackers and gamers of all ages and eras, ... .

I think 1990-2010 was a pivotal time in computing where interface design, the 
culture of software engineering, and the role of computers in society all 
shifted significantly. It's of personal importance to me because as a 30 year 
old, those years contextualise and define much of my life.

Assuming the open call is successful and a few people submit interesting works, 
we could analyse the collection together to find things that are similar and 
things that are different.

Thoughts?

Thanks,
John (they/them)
#  distributed via <nettime>: no commercial use without permission
#  <nettime>  is a moderated mailing list for net criticism,
#  collaborative text filtering and cultural politics of the nets
#  more info: http://mx.kein.org/mailman/listinfo/nettime-l
#  archive: http://www.nettime.org contact: nett...@kein.org
#  @nettime_bot tweets mail w/ sender unless #ANON is in Subject:

Reply via email to