On Tue, 2024-03-26 at 21:29 +0100, Niels Möller wrote: > Hans Leidekker <[email protected]> writes: > > > This was prompted by the DayZ game. I don't know if it uses md5 or sha1, I > > should ask, but I think it's reasonable to wait and see if md5 is still > > used. > > It would be good to know precisely what's needed. A complete patch for > adding rsa_oaep_sha1 functions also needs brief updates to the tests and the > manual (nettle.texinfo).
Alright, let's let this rest until I know more. We have a workaround that uses libgcrypt and it would be nice to get rid of that at some point. _______________________________________________ nettle-bugs mailing list -- [email protected] To unsubscribe send an email to [email protected]
