The calculation of DEFAULT_NUM_DIRECT_ARENA includes the following comment:

// Assuming each arena has 3 chunks, the pool should not consume more than 
50% of max memory.

Is it considered an error for a PoolArena to have more than 3 PoolChunks? I 
have a fairly simple reproducer for PoolArena greater than 3 chunks, 
leading to Direct Memory OOM errors. I'm not entirely sure if that's my 
misconfiguration, or a bug.

Derek

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