On Mon, 01 Jul 2002 17:13:36 -0400, Randy Kramer <[EMAIL PROTECTED]> wrote:
> Ronald J. Hall wrote:
> > IIRC, Hyperion Software released Shogo: Mobile Armor Division for Linux,
> > then after dismal sales, said they would not release any more - but would
> > still continue to port games to the Amiga - because they sold more games on
> > the Amiga than Linux...
>
> I'm curious -- I don't usually follow the game market at all --
> approximately when did that occur? (I mean, like a year ago, two years
> ago, last week??)
I remember reading about that. A Hyperion guy said it in an interview on some
Web site (I can't remember which one). IIRC, the interview wasn't done very long
ago; maybe earlier this year or late last year.
Some of the stats are misleading, though. John Carmack (of id Software fame)
said last year that he was disappointed at the sales of the GNU/Linux version of
Quake 3. But why would anyone buy the GNU/Linux version when you can get the
Windows version for the same price (sometimes cheaper) and download the
GNU/Linux binaries off the Internet? That way, you can have the game working in
both OSs.
If you want to do a GNU/Linux port of any software (not just games), a publisher
should package it together with the Windows version. In the case of Quake 3, the
GNU/Linux binaries are only a couple of megs, so why not? I believe that Sun,
Hancom and Gobe are doing just that with their respective office suites.
--
Sridhar Dhanapalan
"We love Linux, and the most wonderful thing about Linux is that it's
a problem for Microsoft." -- Scott McNealy, CEO of Sun Microsystems
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