On Fri, 2002-07-05 at 17:55, D. Olson wrote:
> > I'm a little confused also, since anyone alive and not living under a
> > rock has heard about Loki's demise.  Transgaming is the bridge from the
> > gaming world to the world of linux, and it's working.  Nuff said.
> 
> 
> It's working? 30% of the Windows framerate is not what I call "working." 5 
> out of 70 games is not what I call "working." Locking up systems is not what 
> I call "working."

Where are you getting your numbers, Olsen?  Where are you seeing 30% of
the Winblows framerate?  Where are you seeing 5 out of 70 when you
haven't even run WineX for your own self?  Where are you seeing "Locking
up systems?"

If you come on here blowing off at the mouth about something, you darn
sure better have your ducks in a row, cause here we cite our sources.
That way we cut the troll crap off at the nut level. So cite your
sources and quit wasting everybody's time with possibly malinformed
rhetoric; especially for the benefit of those of us who actually run and
have VALID Winex experience; while not locking up. Such as myself,
Darklord, and others.

> All WineX is doing is showing developers that their work in porting software 
> natively isn't worth a damn because "Wine can handle it."
> 
> You don't see it now, but Wine and WineX will be the downfall of the Linux 
> gaming market.
> 
> And when that happens, I'll have you to thank for it.
> 

Now, let me move right on along to the next few points.  First of all,
I'm glad you've got this brilliant idea about writing games for Linux. 
I suggest you put your money where your mouth is and come off the hip
with a few million dollars and start your own company that rewrites
winblows games for linux.  That way you can promote Linux in your own
way, and you won't be bugging the crap and high horseing others who are
promoting it in their own way.  If you need a name for your company,
I've even got a suggestion for that; how does Loki sound?

What a brilliant concept.  You can take the onus of the programming work
off of the winblows game programmers, saving them time and money, and
hire your own team of programmers; hopefully you'll be able to pay them,
eh?  Yeah, what an idea.  Something just occurred to me tho...there's
only one problem with this brilliant idea, tho....it's ALREADY BEEN
DONE.

Dern...I forgot about that ALREADY BEEN DONE part.  RL's a bitch, aint
it?  Maybe we could start out being a little better informed next time,
eh?  You know, before we find out that we are actually milking a bull.  

But let's see...what else could you do?  Oh hey, I know!! You could go
talk to Bethesda Softworks or John Carmack (ever heard of them?) and get
them to write for two OS's!!  John Carmack would probably be OK with it
(since he's already doing it for zero profit out of pure goodwill), but
Bethsoft would have to either hire new game programmers or put their
existing ones on double duty plus a new learning curve.

Come to think of it, knowing them as I do and what a tight ship they
run, Bethsoft might laugh you off the property.  But hey, that's a risk
you're willing to take, right?  Anything to stop those stupid Winex
users from playing their games under Linux.  And don't forget...you've
got ME to thank for it!  I'll be cheering ya on, so hop to work...new
day and all, and the path of greatest resistance beckons seductively
for....eh...you..

Rah, rah!!

Now where did I put those pom poms..

LX


P.S.  You might want to check out what those horrid Winex users have
been doing with their Linux machines.  I've got a search result here
from the Transgaming site that lists over 150 games with a top working
rating under Winex.  I've attached a gzipped tar file with the purloined
information that you can use for your top secret anti Winex ops.  Get
out there and stop this heresy, Olsen!! Rah...

Attachment: working_winex_games.tar.gz
Description: GNU Zip compressed data

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